投稿者: Natalie Grant

Highlights from Unity’s Film and Animation Summit at Unite LA

Last week at Unite LA 2018, Unity hosted our first Film and Animation Summit and welcomed creators across film and entertainment into our Un... さらに読む

11月 1, 2018返信

映像制作向け Unity ― SIGGRAPH 2018 でリアルタイム映像制作技術の未来を目撃しよう

私たち Unity は、映像制作の未来はリアルタイムにあると考えています。今年の SIGGRAPH は全日程を通して、CG アニメーションやバーチャル映像撮影技術などによるシネマティックなストーリーテリングの進化を紹介する内容が盛りだくさんです。その皮切りとなるのは、SIGGRA... さらに読む

8月 13, 20185

Inside Tribeca Film Festival: Made with Unity projects debut at Tribeca Immersive

Of the 27 projects in the Tribeca Immersive program this year, 17 are made with Unity. From multiplayer musical playgrounds to powerful mixe... さらに読む

4月 24, 2018

7 Things You May Have Missed At Vision VR/AR Summit 2017

With three concurrent tracks, a packed showcase, mixers, and of course the opportunity to reconnect with XR friends (maybe to discuss Richar... さらに読む

5月 19, 20175

Announcing our VR Artist in Residence

As you may remember from our GDC keynote, Unity is invested not only in enabling success for virtual reality creators but also artists in pa... さらに読む

5月 2, 20174

Unity at Cinequest Film & VR Festival

Film festivals around the world are leaping into virtual reality, from incorporating demos into their official programming to recognizing em... さらに読む

3月 16, 20172

Narrative Design in Virtual Reality [VRDC]

Yesterday at our VRDC presentation Narrative Design in Virtual Reality, we brought a challenge to the VR industry: create better narratives.... さらに読む

3月 1, 20174