投稿者: Olly Nicholson

Björk + Unity: The Makings of Live Mocap Press Conference

The innovative artist and musician Bjork wanted to launch her Bjork Digital exhibit in London at the end of August. The catch? At the same t... さらに読む

10月 18, 20167

Turn your character into a player!

This blog post will run you through the steps to import, animate and control your character as a player in Unity. It is designed to be 3D pa... さらに読む

4月 14, 20149

Made in Brighton!

Unity was in full effect at the Made in Brighton games conference yesterday - getting a mention right off the bat in the first talk. The sou... さらに読む

9月 7, 20121

Tips for water in Unity

This post will show you how to create water with a custom mesh, adjust the settings and gain some artist insight into making water look nice... さらに読む

10月 7, 201115

Animating skinned mesh along waypoints in Unity

This post is a guide to importing a skinned mesh with a looping animation and then animating it's position in Unity. At the end of the guid... さらに読む

9月 20, 201110

Art Assets – best practice guide

Unity supports textured 3D models from a variety of programs or sources. This short guide has been put together by games artists with develo... さらに読む

9月 2, 201126

Unity Hotkeys – keyboard shortcuts in Unity

This page gives an overview of the default Unity Hotkeys さらに読む

8月 24, 20117

Procedural materials tutorial – Substance in Unity

This guide is designed to briefly explain what Substance is, how to create new substance materials from a substance material asset, apply th... さらに読む

8月 9, 201122