投稿者: Olly Nicholson

Björk + Unity: The Makings of Live Mocap Press Conference

10月 18, 20167

The innovative artist and musician Bjork wanted to launch her Bjork Digital exhibit in London at the end of August. The catch? At the same t... さらに読む

Turn your character into a player!

4月 14, 20149

This blog post will run you through the steps to import, animate and control your character as a player in Unity. It is designed to be 3D pa... さらに読む

Made in Brighton!

9月 7, 20121

Unity was in full effect at the Made in Brighton games conference yesterday - getting a mention right off the bat in the first talk. The sou... さらに読む

Tips for water in Unity

10月 7, 201115

This post will show you how to create water with a custom mesh, adjust the settings and gain some artist insight into making water look nice... さらに読む

Animating skinned mesh along waypoints in Unity

9月 20, 201110

This post is a guide to importing a skinned mesh with a looping animation and then animating it's position in Unity. At the end of the guid... さらに読む

Art Assets – best practice guide

9月 2, 201126

Unity supports textured 3D models from a variety of programs or sources. This short guide has been put together by games artists with develo... さらに読む

Unity Hotkeys – keyboard shortcuts in Unity

8月 24, 20117

This page gives an overview of the default Unity Hotkeys さらに読む

Procedural materials tutorial – Substance in Unity

8月 9, 201122

This guide is designed to briefly explain what Substance is, how to create new substance materials from a substance material asset, apply th... さらに読む