投稿者: Oren Shafir

Kenney’s tips for the Unity 2D Challenge

+1 11月 21, 20183

Kenney’s collection of 40K+ pieces of public domain 2D and 3D art has enabled countless projects to take shape. We asked Kenney, who is curr... さらに読む

The 2D tool that’s changing how levels are built

1月 22, 201812

Unity 2017.2 brought the Tilemap tool and with it, a major workflow change to many 2D developers. And they report that it makes an incredibl... さらに読む

Running with ideas at Hack Week XII

5月 26, 20173

As I approach the main hall where Unity Hack Week XII is happening, I pass small breakout groups having intense discussions in French, Dutch... さらに読む

ゲームが市場で注目を集める方法:3 つの大ヒット作品の例

11月 23, 2016

商品がひしめく市場の中で目立ち、人気と成功へ飛躍するゲームには、どんな秘密があるのでしょうか?品質、革新性、時期、PR、マーケティング、ネットワーキング、運 ― おそらく様々な要因の組み合わせなのでしょう。しかし中には、ゲームの成功の鍵として、特定のひとつの要因が開発者の頭に浮か... さらに読む

Three ways to raise money for your game

8月 8, 201610

Creating a game is no easy task, but most people who undertake this mission are motivated by a passion and love of games. Raising money for ... さらに読む