投稿者: robertl

Mecanim Humanoids

Humanoid Rig and Muscle Space Mecanim Humanoid Rig and Muscle Space are an alternative solution to the standard skeleton node hierarchies a... さらに読む

5月 26, 201429

What’s next on Mecanim roadmap

Hi everyone, After the excitement of the Unity 4 release and the creative blast of Ninja Camp, it’s time for another Mecanim update. U... さらに読む

12月 7, 201241

Unity 4: More Mecanim!

Hi, My name is Robert Lanciault. I am lead developer for Mecanim at Unity. I wrote this post to provide more information about what you c... さらに読む

6月 20, 201283