投稿者: Rune Skovbo Johansen

新しいインプットシステム、一緒に開発しませんか?

4月 12, 2016111

インプットシステムの開発チームは、ただいま新しいインプットシステムのデザインと実装を進めています。私たちはそこそこ良く進捗していますが、まだまだ長い道のりがあることも分かっています。そこで、みなさんにも開発に参加して欲しいと思っています。 私たちはプレイヤーからの入力を処理する... さらに読む

A Primer on Repeatable Random Numbers

1月 7, 201520

If you're creating anything procedural, you're almost guaranteed to come in need of random numbers at one point. And if you want to be able ... さらに読む

In the Labs: Custom Build Configurations

10月 2, 201447

"In the Labs" is a series of blog posts that put focus on features that have been prototyped internally but are experimental in nature and a... さらに読む

Overview of the New UI System

5月 28, 2014112

The UI Team here at Unity has been hard at work getting the new UI system ready for release in Unity 4.6. While there’s still more work left... さらに読む

Automatic Setup of a Humanoid

2月 7, 201324

The humanoid animation option in Unity 4 makes it possible to retarget the same animations to different characters. The characters can have ... さらに読む

Semantic Game Builder Interface to be Integrated Into Unity

4月 1, 201224

Unity Technologies today announced a new feature under development aimed at aiding game developers bring their visions into reality. The ... さらに読む

Kongregate Unity Game Contest Winners!

3月 9, 20112

The winners of the  Kongregate Unity Game Contest have been found! The Kongregate Unity Game Contest with prizes worth a total of $25.000... さらに読む

Kongregate Unity Game Contest!

12月 29, 201011

Submit a Unity game to Kongregate by Feb. 15, 2011 and you can win $10,000! Kongregate is now finally open for Unity games! To celebrate, w... さらに読む

New Character Animation / 3rd Person Shooter Demo

2月 11, 20107

At Unite '09 Paulius Liekis and I did a presentation on Character Animation Tips & Tricks. We discussed a range of animation techniques ... さらに読む

New UnityAnswers Community Site

11月 16, 20096

Unity keeps growing in every respect; not least our user community. The Unity Forums get more and more users and we welcome them all! Som... さらに読む

Building Buzz for Your Game

10月 5, 20094

We see new games being made with Unity at an ever increasing rate. A lot of them get picked up by the gaming media thanks to the sprawling c... さらに読む

Summer of Code: Detonator Framework Released!

9月 17, 200932

This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. T... さらに読む

Summer of Code: Progress of Cutscene Editor

8月 21, 200925

This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... さらに読む