Unity 3 is looking to be our biggest release to date — bringing with it source-level debugging, deferred rendering, best-in-class lightmappi... さらに読む
投稿者: Thomas Grové
Unity’s Partner Pavilion at GDC 2010
Thomas Grové • 3月 4, 2010
Rock, Paper, Shotgunity
Thomas Grové • 12月 4, 2009
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