投稿者: Vilmantas Balasevicius

Unity 5.2 と Windows 10 ユニバーサルアプリ

9月 9, 201519

Unity 5.2 から Windows 10 のユニバーサルアプリ対応が入りました。これにより、一つのUnityアプリケーションでWindows 10 フォン、 タブレットとデスクトップPCで動作させることが可能になり、さらに近い将来Xbox Oneでも動作するようになります。... さらに読む

Unity 4.6.3: Metal rendering support and update of IL2CPP for iOS

2月 19, 201542

Today we shipped the public release of Unity 4.6.3. You can get it on our download page. With this release, we’re bringing iOS Metal renderi... さらに読む

R&D Christmas update

12月 23, 201441

The end of 2014 is coming, and so we thought that it would be good to let our users know about the progress we are making in adding iOS 64-b... さらに読む

Apple iOS 64-bit support in Unity

11月 20, 201450

Technology and hardware moves fast these days! Many of you will have seen by now the announcement that Apple made to developers on October 2... さらに読む

The future of Web publishing in Unity – an update

10月 28, 201435

In the fall of 2013 Google announced their plans to discontinue NPAPI support in the Google Chrome browser by the end of 2014. The NPAPI is ... さらに読む

Unity 4 beta for Windows Phone 8.1 apps

4月 2, 201429

The initial beta program has limited capacity, and is only open to experienced Unity developers who have had Unity Windows Phone 8 or Window... さらに読む

Unity 4.2 has arrived

7月 22, 2013100

After months of development and testing, Unity 4.2 is here and ready for you to use. As well as a host of new and exciting features, the ... さらに読む

Unity 4 Beta program for Windows Phone 8 apps

3月 27, 201325

I’m very proud to announce the launch of the Unity 4 open beta for Windows Phone 8 apps! We welcome any experienced Unity developer to enrol... さらに読む

Unity 4 Early Access for Windows Store apps

3月 7, 201333

It is an honor for me to announce the Windows Store apps early access program. Starting with Unity 4.2 you will be able to develop games for... さらに読む