投稿者: Vilmantas Balasevicius

Unity 5.2 と Windows 10 ユニバーサルアプリ

Unity 5.2 から Windows 10 のユニバーサルアプリ対応が入りました。これにより、一つのUnityアプリケーションでWindows 10 フォン、 タブレットとデスクトップPCで動作させることが可能になり、さらに近い将来Xbox Oneでも動作するようになります。... さらに読む

9月 9, 201519

Unity 4.6.3: Metal rendering support and update of IL2CPP for iOS

Today we shipped the public release of Unity 4.6.3. You can get it on our download page. With this release, we’re bringing iOS Metal renderi... さらに読む

2月 19, 201542

R&D Christmas update

The end of 2014 is coming, and so we thought that it would be good to let our users know about the progress we are making in adding iOS 64-b... さらに読む

12月 23, 201441

Apple iOS 64-bit support in Unity

Technology and hardware moves fast these days! Many of you will have seen by now the announcement that Apple made to developers on October 2... さらに読む

11月 20, 201450

The future of Web publishing in Unity – an update

In the fall of 2013 Google announced their plans to discontinue NPAPI support in the Google Chrome browser by the end of 2014. The NPAPI is ... さらに読む

10月 28, 201435

Unity 4 beta for Windows Phone 8.1 apps

The initial beta program has limited capacity, and is only open to experienced Unity developers who have had Unity Windows Phone 8 or Window... さらに読む

4月 2, 201429

Unity 4.2 has arrived

After months of development and testing, Unity 4.2 is here and ready for you to use. As well as a host of new and exciting features, the ... さらに読む

7月 22, 2013100

Unity 4 Beta program for Windows Phone 8 apps

I’m very proud to announce the launch of the Unity 4 open beta for Windows Phone 8 apps! We welcome any experienced Unity developer to enrol... さらに読む

3月 27, 201325

Unity 4 Early Access for Windows Store apps

It is an honor for me to announce the Windows Store apps early access program. Starting with Unity 4.2 you will be able to develop games for... さらに読む

3月 7, 201333