Asset Store

配信登録: Asset Store

Extending the Unity Editor

4月 17, 20143

There are thousands of editor extensions out there, some are only used by developers on specific projects, but a lot of them are accessible ... さらに読む

Assets for Animation Awesomeness

4月 10, 201410

They capture all imaginable movements, from breakdancing, throwing enchantments or swinging a katana to sitting and drinking coffee. We pick... さらに読む

Unity Test Tools 1.2 have been released

3月 12, 201412

Few days ago we released version 1.2 of Unity Test Tools. Today, I would like to highlight some of the recent changes and discuss main pain ... さらに読む

Mike Bithell: The Asset Store is a path to more ambitious indie games

2月 25, 201433

Thomas Was Alone is an award winning indie puzzle platformer game. Though Mike is an experienced game designer, he first learned Unity while... さらに読む

Simplygon Now Live in Unity

2月 6, 20149

Greetings all!  I'm pretty chuffed that Simplygon's AAA quality mesh reduction and automatic LOD technology is now available to Unity users ... さらに読む

The ‘Kii to Unity’ contest

1月 28, 20144

I'm pretty fond of Kii, with whom Unity has a very amicable relationship!  They've got what I think is one of the most promising backend-as-... さらに読む

New Sample Assets Beta

1月 17, 201457

*** Updates! * Added simple arcade style 2-axis aircraft control example. * Added “Handheld Camera” prefab. Has realistic fuzzy tracking ... さらに読む

Unity and Kii Cloud Team Up for the Love of the Game

1月 7, 2014

(This guest blog post comes from our online service partner, Kii) With Kii, game developers get a fast and scalable backend, powerful... さらに読む

Game Metrics: Their True Nature and What You Shouldn’t Live Without

12月 5, 20137

Facts about Christian: Favorite games: Old-school shooters, mostly Quake 1, Team Fortress, and Bioshock Favorite GA tool: Heatmaps Favori... さらに読む

Unity web hack: embedding Asset Store items made easy

12月 4, 201310

You have a website, right? Or a blog? When posting about the Asset Store, it’s good to show which one of all the amazing assets are you talk... さらに読む

Cutting edge AAA shading technology for all

11月 21, 201326

Physically-based surface shaders in the Asset Store So… physically-based surface shaders. Physically-based what? I hear you say. Even tho... さらに読む

Unity and GameAnalytics Partner Up! Roadhouse Interactive Shares Their Experience With Both Tools

11月 19, 20131

Exciting news! GameAnalytics and Unity Technologies have partnered up to bring developers an unprecedented analytics solution!  Analytics ha... さらに読む

The 10 commandments of asset promotion

10月 21, 20139

Maybe you’ve created a great 3D model or an editor extension for Unity, but now it’s sitting at the Asset Store shelves and gathering dust. ... さらに読む