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We’re getting a lot of attention lately and we’re not going to lie, it feels pretty good. Obviously the announcement that Nintendo... さらに読む
Hey! It’s your resident Penguin Pushers here, and we’ve got some exciting news! Humble Indie Bundle 6 is launching today, featuring Rochard:... さらに読む
First off thanks to everyone who has commented or emailed regarding our first blog post about the new learn area of the website we're workin... さらに読む
UPDATE! Hangout #1 is complete, thanks for everyone who showed up and chatted to us, here is the recording to watch again, news on the next ... さらに読む
Well its been a long time coming but we're finally working on a totally new learning section on the official Unity site. Our existing Suppor... さらに読む
Time has come for a deeper dive into the number crunching that is also a part of being in quality assurance. I like numbers. I love spreadsh... さらに読む
As part of a larger plan, today we launch the first iteration of the Unity Developer Network. The first iteration ties all of your Unity exp... さらに読む
7DFPS is a competition that has been running for the past week. As part of our effort to help support game jams we hooked all participants u... さらに読む
The Creative Assembly is a veteran game studio celebrating its 25th birthday this year. Known for the Total War game series, they have recen... さらに読む
London Southbank University, April 25th 2012 marked the 1 year anniversary of London Unity Usergroup. A celebration complete with free t-shi... さらに読む
I love game jams, there is something so incredible about setting out on a quest to craft a game with a tight deadline that can really push c... さらに読む
Thursday 29th March 2012 saw the tenth London Unity Usergroup, and a fantastic talk by Tom Betts. Tom specialises in procedural and generati... さらに読む
Here at Unity, we want to offer you the smoothest experience for making fantastic games. One of the biggest parts of our job is ensuring tha... さらに読む
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ゲームの制作、運営、マネタイズなどのための完全なソリューション
BIM データをリアルタイム 3D に変換して、意思決定をより効率的に行うことができます。
現実世界と完全に統合するインテリジェントな拡張現実を作成する。
AI アシストアーティストリを使い、超現実世界を作成し、ワークフローを加速化。
ネットワークのハードウェアに Unity プロジェクトビルドをオフロードするライセンシングソリューション。