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SIEGE 2009 – My (Brief) Trip Report

10月 6, 20094

This past weekend I traveled down to Atlanta, Georgia to speak at SIEGE 2009 (Southern Interactive Entertainment & Game Expo). During my... さらに読む

Building Buzz for Your Game

10月 5, 20094

We see new games being made with Unity at an ever increasing rate. A lot of them get picked up by the gaming media thanks to the sprawling c... さらに読む

5 Unity powered iPhone games in TOP100 right now!

9月 23, 20097

Thanks to you guys, having an iPhone game made with Unity topping iPhone chart sales is no surprise to anyone. But do you know that there we... さらに読む

EA’s Greg Rinaldi Talks Unity

9月 21, 20091

ShogunGamer's Corey Rollins did a great interview with EA Tiburon's Greg Rinaldi about his team's experience using Unity to create Tiger Woo... さらに読む

Unity User Meetup Tonight in Austin

9月 17, 2009

Just a quick announcement to say that our users have organized a gathering of Unity developers in downtown Austin at 8pm tonight (Thursday) ... さらに読む

Unite ’09 tickets now on sale!

9月 17, 20093

We're happy to announce that tickets to this year's Unite '09 conference are now on sale! This year's event is a bit different than the prio... さらに読む

Summer of Code: Detonator Framework Released!

9月 17, 200932

This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. T... さらに読む

Unite ’09 Call for Speakers

9月 5, 20095

Some time ago we've announced our third Unite conference. The conference will have many Unity employees, as well as Unity users, giving p... さらに読む

Summer of Code: Progress of Detonator framework

8月 24, 200911

This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... さらに読む

Summer of Code: Progress on External Lightmapping

8月 24, 20098

This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... さらに読む

Summer of Code: Progress of Terrain Erosion Tools

8月 23, 20097

This blog post is written by Sándor Moldán who is working on a set of Terrain Erosion tools for Unity. The project is one of four selected p... さらに読む

Summer of Code: Progress of Cutscene Editor

8月 21, 200925

This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... さらに読む

Unity Awards 2009 Now Accepting Submissions!

8月 19, 20092

Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working h... さらに読む