コミュニティ

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Best Unite sessions of 2017: improving performance and storytelling

Unite conferences are a great place for us to get together as a community. But they’re also a great source of knowledge! And now is the perf... さらに読む

12月 26, 20171

Breaking into AR with Vuforia: A Unity creator shares practical advice

Learn how John Keefe and his AR studio, Draw & Code, developed a wonderful new kind of toy, get access to a comprehensive Vuforia in Uni... さらに読む

12月 21, 2017

Using Machine Learning Agents Toolkit in a real game: a beginner’s guide

My name is Alessia Nigretti and I am a Technical Evangelist for Unity. My job is to introduce Unity’s new features to developers. My fellow ... さらに読む

12月 11, 201711

Neon Challenge: Cinemachine & Timeline community resources

Last week, we announced the Neon Challenge, a real-time environment art challenge inspired by Veselin Efremov’s project, Neon. A project tha... さらに読む

12月 9, 2017

Introducing ML-Agents Toolkit v0.2: Curriculum Learning, new environments, and more

The Machine Learning team at Unity is happy to announce the release of a new version of Unity Machine Learning Agents Toolkit – v0.2 Beta! W... さらに読む

12月 8, 20179

Neon Challenge: Announcement

With $20,000 USD on the line, what futuristic real-time environment scene will you create using the power of Unity and the Asset Store? E... さらに読む

12月 1, 201723

Building a true free roaming VR experience

You move carefully, scanning each window for signs of activity as you make your way through the abandoned city. There’s a sudden movement in... さらに読む

11月 27, 20176

We’re joining Unity to help democratize data-oriented programming

Mike Acton and Andreas Fredriksson have joined Unity as Principal Engineers from Insomniac Games. They’re two AAA engine and performance exp... さらに読む

11月 8, 201719

2017.2 beta sweepstakes winners found

Thanks to everyone who helped us introduce the next release of Unity by being part of the 2017.2 Beta. We have now identified the first 200 ... さらに読む

10月 30, 20171

Handling your bug reports

No software releases without bugs. And while our QA is working hard to find as many bugs as possible, some of them still go under the radar.... さらに読む

10月 24, 201722

Get hired in VR/AR: Unity partners with Udacity on Nanodegree program credentials to help you get hired!

VR job openings are up 800% year-over-year. Combined with the release of ARKit, which now puts AR capability in the pockets of nearly 400 mi... さらに読む

10月 4, 201711

Unite Austin 2017基調講演まとめ

米国テキサス州オースティンにて、Unite Austin 2017が始まりました!アーティスト、デベロッパー、教育関係者、映像制作者、研究者、ストーリーテラーなど様々な方がそれぞれインスピレーションを得たり学びを得る場として参加されています。Uniteでは、ハンズオンセッションや... さらに読む

10月 4, 201714

Unity 2017.3 Beta is out

Have you ever considered being a beta tester? You’ll get early access to the latest new features, and you can test if your project is compat... さらに読む

9月 30, 201722