Made with Unity

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ProBuilderゲームジャム in unityroom 開催のお知らせ

5月 2, 2018

突然ですがゲームジャムです! 条件を満たしたゲームを投稿すれば、Unite Tokyo会場内のunityroomブースにてプレイアブル展示されるぞ。君のゲームがUniteで話題になるかも? こんにちは、Unityの池和田です。来週から開催されるUnite Tokyo 201... さらに読む

Flipping Death: Bringing unique 2D puzzlers to Nintendo Switch with Unity

4月 27, 2018

What does Zoink Games mean when they refer to Flipping Death as the spiritual successor to their previous hit game, Stick It to the Man? The... さらに読む

Inside Tribeca Film Festival: Made with Unity projects debut at Tribeca Immersive

4月 24, 2018

Of the 27 projects in the Tribeca Immersive program this year, 17 are made with Unity. From multiplayer musical playgrounds to powerful mixe... さらに読む

『ADAM』Episode 2・Episode 3 のアセットが Unity アセットストアで入手可能に

4月 11, 201815

先日公開された『ADAM』Episode 2・Episode 3 は、公開から数ヶ月しか経っていないにもかかわらず、すでに数百万のビューを集め、依然として人々に興奮を与えつづけています。今回、クリエイターの創造性を刺激する試みとして、Unity から『ADAM』Episode 2... さらに読む

ADAM: Episode 3 におけるレンダリングとシェーディング

+1 1月 24, 201811

『ADAM: The Mirror』そして『ADAM: Episode 3 』は、もうご覧になりましたか?何百万人もの心を掴んだこの二つの短編映像作品ですが、多くの人が興味津々なのは、ニール・ブロムカンプ氏とそのチームが一体どのようにして、リアルタイムであの素晴らしいエフェクトを... さらに読む

Lighting tips & tricks in the ADAM films

12月 7, 201716

Are you curious about how Oats Studios created such high-fidelity sets, characters and costumes in real time for ADAM: The Mirror and ADAM: ... さらに読む

Timeline: Keeping the ADAM films on track

12月 6, 20176

One of the biggest bottlenecks in film production is waterfall development. Read how Neill Blomkamp’s Oats Studios used Unity’s Timeline fea... さらに読む

They are what they wear: Clothing simulation in ADAM

12月 5, 20172

In ADAM: E2 & E3, director Neill Blomkamp and Oats Studios produced the highest fidelity clothing ever in Unity. Learn how they built re... さらに読む

ADAM: The evolution of Alembic support in Unity

12月 4, 201742

Read how ADAM’s facial mocap and cloth simulation got into Unity, producing highly realistic CG humans, all rendered at 30 FPS in real time.... さらに読む

Adam – Step by Step

1月 11, 201714

When we showed the Adam demo for the first time at GDC last year, everyone was blown away by the look and quality achieved with Unity. But s... さらに読む

Adam – VFX in the real-time short film

1月 4, 201720

We are continuing our series of blog posts from last year, this time featuring a technical, behind-the-scenes glimpse of how the visual effe... さらに読む

Adam Demo executable and assets released

11月 1, 201644

We showed a short version of our Adam demo at GDC 2016, and this summer attendees at our Unite Europe conference were able to view the full ... さらに読む

Adam – Animation for the real-time short film

8月 31, 201616

I am Krasimir Nechevski, and I am the animation director in Unity’s demo team. Even though I have a degree as a software engineer, I have be... さらに読む