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The Story of Ultraflow: Designing with Unity Analytics

8月 18, 201510

This story was written by our intern Eric Tsai In June 2014, 5 students studying at Supinfogame, located in France, came together to prove... さらに読む

Leveraging Unity Cloud Build for testing large projects

6月 26, 201510

This is a story about how we are using Unity Cloud Build internally and how it can make life easier for you, our users, as well. Read on to ... さらに読む

Design-Driven In App Purchases: Creating Sustainable Monetization

6月 23, 201511

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A Designer’s Guide To Using Video Ads

4月 15, 20157

Opting For Video Ads: Making a great game is just the start as they say.  Understanding the best way for your game to make revenue is vit... さらに読む

An Update on Unity Analytics Open Beta

4月 10, 20156

Unity Analytics Open Beta Announces Multiplatform Support, Enhanced Functionality, More Developers Wanted! Two months ago, we introduced ... さらに読む

Integrating Unity Ads

4月 9, 201527

In this post we are going to look at Unity’s new ad service as well as how to integrate it into your current projects. Our goal is to make i... さらに読む

Showing ads in your game to make money

2月 2, 201519

A game’s success isn’t determined only by how innovative or popular it is, but also by how effectively it can financially support its creato... さらに読む

An introduction to advertising

1月 20, 201520

Welcome to the big bad world of advertising. As a game developer, advertising can be a little overwhelming. How do I make money? How do I ac... さらに読む

How Spry Fox harnessed Cloud Build

1月 19, 20154

As an early adopter of Unity Cloud Build, prolific developer Spry Fox has found work on its next game Alphabear moving forward at a tremendo... さらに読む

ANNOUNCING THE UNITY ANALYTICS OPEN BETA

1月 15, 201528

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Crossy Road and Unity Ads

1月 13, 201516

UPDATE: Now at $3 million At our GDC event, we were proud to announce that the iOS version of Crossy Road has earned over $3 million with U... さらに読む

Celebrating our first Cloud Hack Week

1月 12, 20158

In December, Unity engineers from all over the world descended on our Seattle office for our first ever Hack Week focused on cloud services.... さらに読む

Let’s Play Together: Building Games Communities

12月 29, 201412

Sharing Is Like Alchemy One of the biggest pleasures of my career has been the chance to be part of the passionate dedicated fan communit... さらに読む