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Occlusion Culling in Unity 4.3: Troubleshooting

1月 2, 20143

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Th... さらに読む

Monitoring Unity Performance, Part I

12月 30, 20135

With an ever increasing amount of test configurations (platforms, operating systems, versions) it gets increasingly difficult to keep track ... さらに読む

Occlusion Culling in Unity 4.3: Best Practices

12月 26, 20134

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Th... さらに読む

Unity Test Tools Released

12月 18, 201340

Thus we made the decision to make Unity Test Tools available for our users, which we hope will help you attain a high quality in your code... さらに読む

Occlusion Culling in Unity 4.3: The Basics

12月 2, 201329

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Un... さらに読む

Unity 4.3: 2D Game Development Overview

11月 12, 201372

Today, we're thrilled to announce the launch of Unity 4.3, and with it, the highly anticipated introduction of our new feature set for 2D. ... さらに読む

Releasing Unity 4.3

11月 12, 201324

Our headline 2D feature is one we’ve really been itching to give you. It’s been in development for over a year now, and the team have done a... さらに読む

Big Xbox One News for Unity Developers

11月 5, 201326

Unity and Microsoft will now be working together to bring the Xbox One  deployment add-on to all developers registered with the ID@Xbox prog... さらに読む

Unity 4.2.2 brings iOS Game Controller support

10月 11, 201324

Like most mobile games developers, we've been closely following what important additions and changes the recently released iOS 7 update has ... さらに読む

Unity Native 2D Tools

8月 28, 2013140

As part of our Unity 4.3 announcement here at Unite '13, we're thrilled to show off our native support for 2D development. Our users have be... さらに読む

Unity 4.2 has arrived

7月 22, 2013100

After months of development and testing, Unity 4.2 is here and ready for you to use. As well as a host of new and exciting features, the ... さらに読む

Committed to Quality

7月 17, 201312

Recently our CEO David Helgason gave a presentation at Unite Nordic where one of the key points was that Unity is having a huge focus on qua... さらに読む

How we share Android test suites with the world

7月 4, 201318

In my last blog post I introduced you to our Runtime Test Framework and how it allows us to test the Unity Runtime API on a wide range of pl... さらに読む