テクノロジー

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The State of Unity on Linux

7月 1, 2015217

Hello lovely people! Last week at Unite Europe, the Unity roadmap was made public, and it included a highly-voted feature on our feedback... さらに読む

Leveraging Unity Cloud Build for testing large projects

6月 26, 201510

This is a story about how we are using Unity Cloud Build internally and how it can make life easier for you, our users, as well. Read on to ... さらに読む

Unity Roadmap

6月 24, 201538

At Unite Europe 2015, we unveiled our public roadmap. We realize that our users have been wanting more information for some time. To address... さらに読む

The Blacksmith Releases: Executable, Assets, Tools and Shaders

6月 24, 201583

Hey. We’ve promised to release the assets and our custom project-specific tools and shaders from The Blacksmith realtime short film. Well, h... さらに読む

Making of The Blacksmith: Animation, Camera effects, Audio/Video

6月 22, 201517

In this blog post we’ll be sharing our animation pipeline, and our approach to the post effects and audio and video output in the short film... さらに読む

Pixel Perfect 2D

6月 19, 201516

11/2018 Update: We now have a Pixel Perfect package that solves this issue! Learn more & get it here. How do I make a pixel art game th... さらに読む

WebGL: WebAssembly と今後のロードマップについて

6月 18, 201523

昨日、Chrome, Edge と Firefox の開発会社である Google, Microsoft および Mozilla が、WebAssemblyという新しいクロスブラウザテクノロジーについて発表しました。これはとてもエキサイティングなニュースで、なぜならUnityのW... さらに読む

Making of The Blacksmith: Scene setup, Shading, Lighting

6月 17, 201525

In the previous blog posts in this series we have looked at the team that created The Blacksmith, and the art production process that establ... さらに読む

IL2CPP Internals: Generic sharing implementation

6月 16, 201512

This is the fifth post in the IL2CPP Internals series. In the last post, we looked at how methods are called in the C++ code generated for t... さらに読む

Making of The Blacksmith: Concept and Art Production

6月 15, 201511

For our second blog post in this series, the team reveals some sources of inspiration behind The Blacksmith, share key concept work, and off... さらに読む

The Blacksmith FAQ & Unity’s Demo Team

6月 11, 201516

Since showing our short film The Blacksmith at GDC 2015 in March, we've received many questions from our community. Here we introduce the te... さらに読む

Unity 5.1 is here!

6月 9, 201584

Drumroll please! Unity 5.1 is ready for you to download, thereby extending Unity 5’s power, efficiency and multiplatform support. At Unity,... さらに読む

Security Update Coming for Web Player

6月 6, 201516

Following the discovery of a security issue in the Unity Web Player plugin that can allow an attacker to use a victim’s credentials to read ... さらに読む