With more than 300,000 iPads sold on Saturday and 1,000,000 apps downloaded during Easter weekend, you must be getting eager to get your app... さらに読む
Unity iPhone can now build for Apple iPad! We're still in beta testing but rest assured that we're working as hard to make this release avai... さらに読む
In the Unite 2009 conference keynote we promised you that Unity would be picking up speed, and it has: Unity has become a powerhouse in the ... さらに読む
Yes, it's exactly that mysterious build that adds generics support, enables multiplayer for iPhone and noticeably shrinks final binary size.... さらに読む
At Unite '09 Paulius Liekis and I did a presentation on Character Animation Tips & Tricks. We discussed a range of animation techniques ... さらに読む
As y'all know the user base for Unity is exploding and that growth includes developers across the spectrum, from games to non-games, from sm... さらに読む
Ok, so the iPad is now officially old news. Let me get something out of the way, first: yes, we will support it. Yes, we are aiming for 0-da... さらに読む
I wanted to take a moment and talk a bit about how we see mobile platforms here at Unity.
Any talk about mobile will start with the iPhon... さらに読む
2010 Trends – Unity Technologies CEO David Helgason
We're living in exciting times, and in some ways we here at Unity Technologies are in a... さらに読む
In my other recent blog post I described the webplayer regression rig which we are building. When we find regressions it is extremely helpf... さらに読む
One of the unwritten commitments we make to our customers is that our webplayer will play back their content identically in all versions we ... さらに読む
...I took a plane to Copenhagen.
Well ok, it all started a bit before: (さらに…) さらに読む
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