テクノロジー

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Unity’s test automation team

7月 15, 20145

Hello everybody, my name is Elvis Alistar and I have been working with Unity for more than 2 years. I am responsible for leading the team of... さらに読む

High-performance physics in Unity 5

7月 8, 2014109

We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0. We’ve been using PhysX 2.8.3 for a while now. W... さらに読む

Metal, a new graphics API for iOS 8

7月 3, 201425

Exciting times for graphics on iOS 8! At its recent World Wide Developers Conference, Apple introduced Metal, a new graphics API that’s l... さらに読む

Unity 4.6 – New UI World Space Canvas

6月 30, 201443

The second in a series of reveal videos of the new UI tools coming soon in Unity 4.6, this time we show you a quick overview of creating 3D ... さらに読む

Shiny new animation features in Unity 5.0

6月 26, 201459

The animation team has been working hard to pull together an impressive feature set for Unity 5.0. Here’s a quick overview of the new animat... さらに読む

Serialization in Unity

6月 24, 201439

In the spirit of sharing more of the tech behind the scenes, and reasons why some things are the way they are, this post contains an overvie... さらに読む

Unity 5: API changes & automatic script updating

6月 23, 201458

As the breadth of the Unity feature set keeps on growing, and as we build it with more and more engineers at the same time, the necessity fo... さらに読む

Unity for PlayStation®Mobile – full release!

6月 20, 201420

Following hot on the heels of the PlayStation®Mobile (PSM) public preview, we’re proud to announce the full official release of the Unity fo... さらに読む

Unity for PlayStation®4 is here!

6月 16, 201426

What PS4 features are available? Unity for PlayStation®4 brings support for powerful next-generation technologies such as Shader Model 5 an... さらに読む

All about the Unity networking transport layer

6月 11, 201454

Get a general overview of the UNET system here, or read on to learn about the UNET transport layer foundation! When we started to design th... さらに読む

Unity Test Tools 1.3 – responding to your feedback

6月 9, 201413

Hi again! This time is will be much shorter. The 1.3 version update for Unity Test Tools is out and I want to share some of the goodness it ... さらに読む

Unit testing part 2 – Unit testing MonoBehaviours

6月 3, 201431

As promised in my previous blog post Unit testing part 1 – Unit tests by the book, this one is dedicated to designing MonoBehaviours with te... さらに読む

Katana: Leveraging Open-Source Tools for Continuous Integration

6月 2, 20148

For a few years, Unity has used TeamCity from JetBrains for automated building and testing.  As the R&D team grew here at Unity, the dem... さらに読む