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The Ninja Have Assembled

3月 22, 201144

The Copenhagen office is packed with developers who have gathered for NinjaCamp III. As the name implies, we have done two of these experime... さらに読む

Light probes

3月 9, 201146

Hello everyone. I wanted to show you something I've been working on last couple of FAFFs. The purpose of this post is to interest some of th... さらに読む

Unity Android, Available Now.

3月 1, 201113

Hi Everyone, We are very happy to announce that Unity Android and Unity Android Pro are now available! Head here to download a trial a... さらに読む

Unity, Flash & 3D on the web

2月 27, 2011157

These are exciting times. Today, at the Flash Gaming Summit in San Francisco (of which we’re proud Gold Sponsors), Adobe has announced the ... さらに読む

Linking to the Asset Store

2月 11, 20119

We launched Unity Asset Store during the Unite keynote on November 10th and to celebrate our 3 months anniversary and over 10,000 registered... さらに読む

Unity 3.2 is Available!

2月 10, 201140

We are so happy to announce that Unity 3.2 is now live and available to download! Here is a rundown of the major new features and improve... さらに読む

Call for all the best Unity game videos

2月 2, 201178

Do you want your awesome demo video shine at the Unity GDC booth? Well, that's easy if... You made a good looking game with Unity for an... さらに読む

Standard Assets Update! part two

1月 27, 201158

So we are finally ready to unveil the second set of pro standard assets, this time we have some awesome new image effects. Our shader nin... さらに読む

Coming in 3.2: mobile graphics optimizations

1月 18, 201136

Last week, we started talking about Unity 3.2 by giving you a look at one of the updated Standard Assets. We'll have more to show soon, but ... さらに読む

Standard Assets Update! part one

1月 11, 201141

I just wanted to give you a quick glance at a little something that is in the pipe for an upcoming Unity release. As you are probably awar... さらに読む

Unite 2010 – day 1

11月 11, 20109

Dear community, friends, and Unite participants. We were off to a fantastic start of Unite yesterday! We sold out with 650 participants ... さらに読む

Moving the bug fight forward

10月 29, 201021

Testing might not be a part of the romantic picture we all have about game development. Often it’s more seen as a dirty job that someone has... さらに読む

Shader Compilation for Multiple Platforms

10月 20, 20106

Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... さらに読む