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Unity on Windows, it’s getting ever so close!

2月 5, 200916

As most of the Unity universe already knows, we recently announced that Unity 2.5 is coming soon, and that among other new features it will ... さらに読む

FusionFall goes live!

1月 16, 20095

It's a nice day for news as not only did Unity Studios launch a new website but the folks at Cartoon Networks went live with FusionFall, an ... さらに読む

Unity Studios launches a new website!

1月 16, 20091

As most folks know, Unity Studios is a sister company to Unity Technologies and they focus on content development using Unity. They grew fro... さらに読む

Welcome to David Lau-Kee

1月 12, 20093

Dear Unity community, I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute. 2008 was a... さらに読む

Two years ago…

12月 9, 20089

...I had recently arrived in Copenhagen (read more here) to begin this journey called "Unity". One year ago I was thrilled by the fact that ... さらに読む

Unity iPhone Publishing Announced!

10月 4, 20087

Oh man, after months of hard work we're finally able to announce a release date, pricing & licensing information and some background on ... さらに読む

Hardware of the casual gamer, launched

8月 28, 20084

Almost a month ago I said we're preparing reports of Unity Web Player hardware statistics. Well, here they are: unity3d.com/webplayer/hws... さらに読む

Hardware of the casual gamer

8月 1, 200822

Pretty much everyone knows Valve's hardware survey - it's a very valuable resource that shows what hardware the typical "hardcore PC gamer" ... さらに読む

Terrain lighting & shadows, and the road towards it

4月 14, 20085

People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... さらに読む

Sliced bread is overrated

4月 10, 20087

Just had this chat conversation: ... Joachim: yeah it's awesome Joachim: function Start () { /* super secret code snippet */ } Aras: who... さらに読む

A must read: The Casual Games Manifesto

4月 9, 2008

I frequent many sites to stay up-to-date on various game industry news and today a real gem of an article appeared on Gamasutra courtesy of ... さらに読む

Thoughts On Browser Plugin Penetration

3月 31, 20089

A very common question we get is "what is the penetration of the Unity plugin?" There's several ways to answer that question. It's in the... さらに読む

Thoughts on transparency

3月 23, 20085

Semitransparent GUI is all the rage these days. This is usually not a good idea. Here, I'll go into some of the details why transparency (mo... さらに読む