About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I'm happy to report that the ... さらに読む
A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we've released 20 updates, grown ... さらに読む
For some reason I was browsing through old emails and found some old development screenshots of Unity 2.5.
Unity 2.5 was the first versio... さらに読む
This is my first post on the Unity blog and will be short because...hey, I still have more work to do. However, I wanted to drop a quick... さらに読む
First, I've got to brag about Unity iPhone 1.0.2. The feedback we are getting is great -- increased frame rate, audio working a lot better, ... さらに読む
Unity iPhone 1.0.2 is out now, so grab it!
As I've mentioned before the key aspects of this release were to reduce memory consumption and... さらに読む
I always thought that the license comparison page on the Unity website was - well, not confusing, but at least not quite as clear as it coul... さらに読む
I was just going through some old folders sitting in a dusty corner on my hard drive, when I found a backup copy of images I pos... さらに読む
If you see this Bug Reporter appear, odds are that you've just experienced a problem in Unity. I can honestly say that whatever it is, we wa... さらに読む
I think there are a lot of resources that are important but people might not have seen or skipped over it. So I am putting up a list of the ... さらに読む
Woah my first blog post! And I am going to dive right into the roadmap. This time we are taking a look at what is coming up in the near futu... さらに読む
Whooosh! First release candidate of Unity iPhone 1.0.2 just went out to our beta testers. It's a good time now to overview our planned relea... さらに読む
With 2.5 out the door, I finally got some time to work on new features. I love that part - to me new features are so nice - the first couple... さらに読む
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