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If you see this Bug Reporter appear, odds are that you've just experienced a problem in Unity. I can honestly say that whatever it is, we wa... さらに読む
I think there are a lot of resources that are important but people might not have seen or skipped over it. So I am putting up a list of the ... さらに読む
Woah my first blog post! And I am going to dive right into the roadmap. This time we are taking a look at what is coming up in the near futu... さらに読む
Whooosh! First release candidate of Unity iPhone 1.0.2 just went out to our beta testers. It's a good time now to overview our planned relea... さらに読む
With 2.5 out the door, I finally got some time to work on new features. I love that part - to me new features are so nice - the first couple... さらに読む
More and more people and companies are realizing how Unity can help them unleash their creativity and concentrate on making their games rath... さらに読む
Yes, it's true, we've done it. Yesterday we shipped Unity 2.5 which among other things finally offers support for Unity authoring on Mac OS ... さらに読む
As most of the Unity universe already knows, we recently announced that Unity 2.5 is coming soon, and that among other new features it will ... さらに読む
It's a nice day for news as not only did Unity Studios launch a new website but the folks at Cartoon Networks went live with FusionFall, an ... さらに読む
As most folks know, Unity Studios is a sister company to Unity Technologies and they focus on content development using Unity. They grew fro... さらに読む
Dear Unity community, I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute. 2008 was a... さらに読む
...I had recently arrived in Copenhagen (read more here) to begin this journey called "Unity". One year ago I was thrilled by the fact that ... さらに読む
Oh man, after months of hard work we're finally able to announce a release date, pricing & licensing information and some background on ... さらに読む
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ゲームの制作、運営、マネタイズなどのための完全なソリューション
BIM データをリアルタイム 3D に変換して、意思決定をより効率的に行うことができます。
現実世界と完全に統合するインテリジェントな拡張現実を作成する。
AI アシストアーティストリを使い、超現実世界を作成し、ワークフローを加速化。
ネットワークのハードウェアに Unity プロジェクトビルドをオフロードするライセンシングソリューション。