SHADOWGUN talk at Unite

9月 29, 20116

Many people were asking for slides from yesterdays "SHADOWGUN: rendering techniques and optimization challenges" talk, so here it is: SHADOW... さらに読む

Unite 11 – Day 1

9月 28, 201132

So the first day of Unite 2011 is coming to an end. It really has been a record breaking start to proceedings with 1,200 registered attendee... さらに読む

Mixamo’s Auto-Rigger

9月 21, 201114

Our friends at Mixamo have been working on new solutions for game developers.  You can already use their animation tools inside the Unity As... さらに読む

Animating skinned mesh along waypoints in Unity

9月 20, 201110

This post is a guide to importing a skinned mesh with a looping animation and then animating it's position in Unity. At the end of the guid... さらに読む

“Special Effects with Depth” talk at SIGGRAPH

9月 8, 201114

Ole and I promised to share the slides from our talk at the SIGGRAPH 2011 Studio. The presentation covers various graphics techniques that u... さらに読む

Art Assets – best practice guide

9月 2, 201126

Unity supports textured 3D models from a variety of programs or sources. This short guide has been put together by games artists with develo... さらに読む

Unity and Flash : a sneak peek.

9月 1, 2011131

Over the last few months here at Unity, we have been hard at work on, amongst many other cool things, the ability to publish from Unity to t... さらに読む

London Unity User Group 4: All Your Unity Are Belong To Us

9月 1, 20115

At the latest London Unity User Group, the evening kicked off with a beginner talk by Jasper Stocker, and was followed by 'Open Mic' talks b... さらに読む

Asset Store Road Map

8月 31, 201130

Hi people. After the roadmap blog post about where we’re taking the core Unity tools, we thought it was time to give you guys a heads-up abo... さらに読む

Unity Hotkeys – keyboard shortcuts in Unity

8月 24, 20117

This page gives an overview of the default Unity Hotkeys さらに読む

“Fast Mobile Shaders” talk at SIGGRAPH

8月 18, 201112

Yes! I did a talk at SIGGRAPH! Ahem. So yeah, a bunch of us were at SIGGRAPH 2011 in lovely Vancouver, doing talks, meeting people and... さらに読む

Asset Store Action News – August 2011 Edition!

8月 17, 20113

Greetings Unity developers & Asset Store users! The recent release of 3.4 brought many awesome new features to Unity.. with it came a... さらに読む

Unity Track Day at GDC Europe

8月 11, 2011

We are hosting another Unity Track Day at next week's GDC Europe conference in Cologne, Germany! The Unity Track Day is being held on Tuesda... さらに読む