Unity Asset Store growing and growing

1月 11, 20115

Press Control-9 (Windows) or Cmd-9 (OSX) to launch the Unity Asset Store browser Wow. Over the last two weeks we've launched an outstandi... さらに読む

Kongregate Unity Game Contest!

12月 29, 201011

Submit a Unity game to Kongregate by Feb. 15, 2011 and you can win $10,000! Kongregate is now finally open for Unity games! To celebrate, w... さらに読む

Unity Asset Store update!

12月 22, 201012

Hey there, Caitlyn Meeks here – your Unity Asset Store content manager! In case you haven't heard, the Unity Asset Store is your in-editor d... さらに読む

What Will You Create With Unity in 2011?

12月 16, 201033

Yay, finally another Blog entry from me :) Wow, 2010 is almost over? What happened to the hoverboards, shiny tin foil jumpsuits and the z... さらに読む

Unite 2010 recap

11月 17, 201012

Unite 2010 was incredible – undeniably the best Unite ever... but then every one of them has had that honor! :) We had visitors from as f... さらに読む

Unite 2010 – day 1

11月 11, 20109

Dear community, friends, and Unite participants. We were off to a fantastic start of Unite yesterday! We sold out with 650 participants ... さらに読む

Unite 2010 is upon us!

11月 8, 20107

Every year Unite is the event that the whole growing company looks forwards to, crunches to make awesome, and finally gathers at – this is l... さらに読む

Frontline Awards nomination (and voting)

11月 3, 201016

Dear  community, developers, friends. Yet another wonderful thing has befallen us – Unity has been nominated for the Game Developer's 201... さらに読む

Moving the bug fight forward

10月 29, 201021

Testing might not be a part of the romantic picture we all have about game development. Often it’s more seen as a dirty job that someone has... さらに読む

Great Education Giveaway Round 1 Winners

10月 27, 20103

We would like to congratulate the following schools for winning the first round of the Unity Great Education Give Away. Swinburne Univers... さらに読む

Shader Compilation for Multiple Platforms

10月 20, 20106

Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... さらに読む

Unity 3 “pre order” rebate extended by 24 hours!

9月 27, 201033

Dear developers, customers, friends. As you can see, we released Unity 3 to the world today. It's a an incredibly awesome release: both i... さらに読む

Unity 3 Feature Video – Occlusion Culling with Umbra

9月 22, 201042

After much anticipation we finally have the Occlusion Culling video ready! Senior QA Specialist Samantha Kalman and the Demo Team have pu... さらに読む