Learn Unity Update #3 : Phase 1 and Lab Testing

2月 11, 201340

Here at Unity, since last August we've been pushing ahead with our plan to create a totally new learning area on the site, and as a larger c... さらに読む

Automatic Setup of a Humanoid

2月 7, 201324

The humanoid animation option in Unity 4 makes it possible to retarget the same animations to different characters. The characters can have ... さらに読む

DirectX 11 Competition Winner and Showcase!

2月 1, 201323

Last month we threw out the challenge to create something intensely-crazy-amazing in Unity 4 with DirectX 11. We put forward $10,000 and a t... さらに読む

Mixamo’s animation store plug-in now supports Mecanim!

1月 18, 201311

At the core of our company philosophy is the belief that nothing should get in the way of the creative process.  Game development has tradit... さらに読む

Global Game Jam 2013

1月 18, 201318

Its that time of year again! It really doesn't feel like 5 minutes since last years Global Game Jam, its amazing how time flies. For t... さらに読む

Bladeslinger: Pushing the Boundaries Part I

1月 15, 201310

Luma Arcade's recently released Bladeslinger for iOS (and soon to be on Android) pushes the boundaries of what can be achieved on mobile har... さらに読む

Interviews with the winners of our first Asset Store Contest

12月 27, 2012

This fall, the Asset Store ran its first asset contest in Korea. The contest sought out bipedal 3D model characters which fell into either t... さらに読む

Experience the Asset Store from your browser!

12月 18, 201226

We're so pleased to announce the release of the Unity Asset Store's new browser-based interface!  For the first time, you can now browse the... さらに読む

Unity 3.5.7 is out!

12月 14, 20129

Good news for Unity 3.5 users - we just released version 3.5.7 with lots of fixes for Android, iOS and a few others. Download it here - h... さらに読む

Learn Unity update #2

12月 13, 201234

Here at Unity we've been working hard on an entirely new area of the website to help you learn game development with Unity. We've posted twi... さらに読む

How to Submit to the iOS App Store: A Unity Guide

12月 13, 20127

As many of you are creating great content for the Apple iOS App Store, we wanted to create a quick guide to show you how the submission proc... さらに読む

Three Ninja Camp VII projects at a glimpse

12月 7, 201250

Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got  three weeks to jam on awesome new p... さらに読む

What’s next on Mecanim roadmap

12月 7, 201241

Hi everyone, After the excitement of the Unity 4 release and the creative blast of Ninja Camp, it’s time for another Mecanim update. U... さらに読む