Dear Unity developers.
First I want to thank all of you who have expressed support for us in the past weeks. While we can't yet say exact... さらに読む
Hello all, so I've been working for Unity Technologies for the past 10 months and I have finally got round to posting my first blog entry!
It was almost two years ago that we moved our Copenhagen office to a really cozy house in Frederiksberg. There were just about a dozen of us... さらに読む
For those who were at Unite '09, this is the racing game that was demoed when showcasing the new profiler in Unity 2.6 during the keynote. T... さらに読む
Hello Unity Developers!
Incredibly, it's already been more than 3 months since I joined this crew of nuclear-powered toaster engineers an... さらに読む
Hey guys! Take a look at this one - a new tutorial to showcase the new multiplayer options in Unity iPhone & iPad.
Dear Unity developers,
I wanted to take a moment today to follow up on my blog post last Friday regarding the recent controversial change... さらに読む
I just wanted to thank our forum users for their support and thoughtful analyses about Apple’s new ToS (terms of service) for its... さらに読む
With more than 300,000 iPads sold on Saturday and 1,000,000 apps downloaded during Easter weekend, you must be getting eager to get your app... さらに読む
Thanks to everyone who came by our booth; you helped to make this our best GDC yet! Our booth drew a crowd from the time the doors opened un... さらに読む
Unity iPhone can now build for Apple iPad! We're still in beta testing but rest assured that we're working as hard to make this release avai... さらに読む
In the Unite 2009 conference keynote we promised you that Unity would be picking up speed, and it has: Unity has become a powerhouse in the ... さらに読む
Yes, it's exactly that mysterious build that adds generics support, enables multiplayer for iPhone and noticeably shrinks final binary size.... さらに読む
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