Unite ’08, what a conference!

Wow, all I can say is wow. Last week was intense to say the least as we not only held Unite '08, our second ever Unity developer conference,... さらに読む

10月 28, 20083

Unite 2008 update: Phil Harrison to speak!

It's been an exciting year for us at Unity Technologies and it's only getting better. Not only are we on the doorstep of the release of our ... さらに読む

10月 10, 20081

Unity iPhone Publishing Announced!

Oh man, after months of hard work we're finally able to announce a release date, pricing & licensing information and some background on ... さらに読む

10月 4, 20087

Blurst.com

So far they went live with a soft-launch as the site isn't completely filled out just yet, there will be community features and hopefully lo... さらに読む

9月 30, 20082

Belated Austin Wrap-Up

(さらに…) さらに読む

9月 30, 2008

Unity office in Austin?

From left to right you'll spot me, Amir, David and Sam, we're all here for the Austin GDC conference and so far each time we've made our way... さらに読む

9月 15, 20082

Hardware of the casual gamer, launched

Almost a month ago I said we're preparing reports of Unity Web Player hardware statistics. Well, here they are: unity3d.com/webplayer/hws... さらに読む

8月 28, 20084

Hardware of the casual gamer

Pretty much everyone knows Valve's hardware survey - it's a very valuable resource that shows what hardware the typical "hardcore PC gamer" ... さらに読む

8月 1, 200822

What a week that was!

I know it's been a while since I last posted so I figured that it was time to get back to blog posting and provide some updates as last week... さらに読む

7月 28, 20086

NeuroSky and Unity

One of the coolest things about working at a tool company is the chance to see the interesting, innovative and exciting things people do wit... さらに読む

4月 25, 200811

Terrain lighting & shadows, and the road towards it

People have been asking: why built-in shadows don't work on Unity's terrain? (here, here, ...) Yes, right now (Unity 2.0.2) they don't. Why ... さらに読む

4月 14, 20085

Sliced bread is overrated

Just had this chat conversation: ... Joachim: yeah it's awesome Joachim: function Start () { /* super secret code snippet */ } Aras: who... さらに読む

4月 10, 20087

A must read: The Casual Games Manifesto

I frequent many sites to stay up-to-date on various game industry news and today a real gem of an article appeared on Gamasutra courtesy of ... さらに読む

4月 9, 2008