I’m really happy to tell you all that Unity 4 is officially released.
We have been hard at work putting the final touches on thi... さらに読む
The Butterfly Effect animated short made big waves at Unite 2012 in Amsterdam. It was shown in video form and demonstrated in-engine for the... さらに読む
Spotted this on Reddit thanks to one of our own staff, Jay Santos, and felt compelled to blog about it - Tyrus Peace is a game developer and... さらに読む
iOS developers around the world are waiting impatiently for Friday, November 2, when the new iPad4 and iPad Mini ship. The iPad4 promises im... さらに読む
Helloes! We are in the finishing stages of Unity 4.0 release.
So here's the third beta build: unity3d.com/unity/beta/download.
A chang... さらに読む
With the new Nexus 4 and Nexus 10 from Google announced on Monday we noticed a compatibility problem between older games based on Unity 3.4.... さらに読む
Tony spoke while Field Engineer Corey Johnson toured the Unity development environment, using a level from Madfinger’s Shadowgun as the exam... さらに読む
Hola Unitees, se habla español! I’m Ricardo Arango, Developer Relations Lead at Unity Technologies and I am very excited to announce that Bo... さらに読む
In Unity 3.5 we shipped the first version of the Cache Server, and with 4.0 we're making it even better (the way it works is the same). I wa... さらに読む
So you are writing a really cool editor extension in Unity and things seem to be going really well. You get your data structures all sorted ... さらに読む
During the last ninja camp Shawn and I worked on getting hardware cursors into Unity, and now in Unity 4.0 they are ready. Built in s... さらに読む
Unity and Mixamo have been long time partners, and I'm happy to say that today our collaboration goes one step further: Starting October 16t... さらに読む
It’s always exciting to announce a new service or product, and certainly there has been no shortage of enthusiasm with the introdu... さらに読む
Made with Unity
BIM データをリアルタイム 3D に変換して、意思決定をより効率的に行うことができます。
ネットワークのハードウェアに Unity プロジェクトビルドをオフロードするライセンシングソリューション。