Dear Unity community,
I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute.
2008 was a... さらに読む
I will post more regularly here on my blog. I've often found myself excited by various bits of information from the Unity universe yet I've ... さらに読む
...I had recently arrived in Copenhagen (read more here) to begin this journey called "Unity". One year ago I was thrilled by the fact that ... さらに読む
For those who haven't seen it, The Graveyard (from the folks at Tale of Tales) is a unique and intriguing experiment of sorts that blurs the... さらに読む
It's time once again for the 11th annual GameDeveloper Front Line Awards and Unity is a candidate in the Engines category! There are six cat... さらに読む
Wow, all I can say is wow. Last week was intense to say the least as we not only held Unite '08, our second ever Unity developer conference,... さらに読む
It's been an exciting year for us at Unity Technologies and it's only getting better. Not only are we on the doorstep of the release of our ... さらに読む
Oh man, after months of hard work we're finally able to announce a release date, pricing & licensing information and some background on ... さらに読む
So far they went live with a soft-launch as the site isn't completely filled out just yet, there will be community features and hopefully lo... さらに読む
From left to right you'll spot me, Amir, David and Sam, we're all here for the Austin GDC conference and so far each time we've made our way... さらに読む
Almost a month ago I said we're preparing reports of Unity Web Player hardware statistics.
Well, here they are: unity3d.com/webplayer/hws... さらに読む
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