Moving the bug fight forward

10月 29, 201021

Testing might not be a part of the romantic picture we all have about game development. Often it’s more seen as a dirty job that someone has... さらに読む

Great Education Giveaway Round 1 Winners

10月 27, 20103

We would like to congratulate the following schools for winning the first round of the Unity Great Education Give Away. Swinburne Univers... さらに読む

Shader Compilation for Multiple Platforms

10月 20, 20106

Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... さらに読む

Unity 3 “pre order” rebate extended by 24 hours!

9月 27, 201033

Dear developers, customers, friends. As you can see, we released Unity 3 to the world today. It's a an incredibly awesome release: both i... さらに読む

Unity 3 Feature Video – Occlusion Culling with Umbra

9月 22, 201042

After much anticipation we finally have the Occlusion Culling video ready! Senior QA Specialist Samantha Kalman and the Demo Team have pu... さらに読む

Unity 3 Release Real Soon Now ™

9月 20, 201039

Hey guys and gals. Super-happy news here from Unity HQ: Unity 3 is nearly ready - the beta testers and preview customers got their hands ... さらに読む

Unity and iOS (solved!)

9月 10, 201058

Dear community! It's been 5 months since Apple announced the new iOS 4.0 Terms of Service which seemed like they might block out Unity (a... さらに読む

Unity 3 Feature Preview – Deferred Rendering

9月 9, 201020

After a bit of radio silence we're back with another Unity 3 feature preview. In this short video Will Goldstone shows some of the benefi... さらに読む

Announcing the 2010 Unity Awards

9月 8, 20103

Come get the fame and fortune that's rightly yours at the annual awards ceremony to be held at Unite 2010. The Unity Awards is our way of... さらに読む

Introducing The Fabricator Contest!

9月 1, 201022

MuseGames.com & Unity Technologies are teaming up for a new bi-monthly Unity "Prefab" based contest called The Fabricator Contest! The c... さらに読む

Unity 3 – What Feature is The Dev Team Most Proud Of?

8月 23, 201051

Unity 3 is looking to be our biggest release to date — bringing with it source-level debugging, deferred rendering, best-in-class lightmappi... さらに読む

New Online Learning Resources

8月 23, 20107

As a follow-up to my Getting Started with Unity blog post, I wanted to bring your attention to three recent tutorial sites: First up ... さらに読む

Unity SF Summer Party

8月 19, 201015

We're having a great Summer: We passed the 200,000 user mark, we passed the 30 million webplayer mark, we won the Develop Grand Prix, and we... さらに読む