Digging into the community projects

7月 8, 20091

I've always said that Unity as a product is made up of 60% community, 20% grand ideas and concepts, 15% groovy tech and 15% wicked developer... さらに読む

Unity Summer of Code

7月 7, 2009

We here at Unity Tech draw inspiration from a variety of sources, some come from within, others from outside, this one definitely came from ... さらに読む

Focus: The Locomotion System

6月 30, 20093

The Locomotion System for Unity has previously been briefly mentioned on this blog, but this post will go more in depth with what exactly it... さらに読む

Unity coming to you on faster tubes

6月 26, 200914

Everyone knows the internet is made up of a series of tubes.  Since Unity has such a strong internet component in the webplayer, nothing but... さらに読む

2.5.1 Webplayer Preview

6月 22, 200910

With Unity 2.5.1 quickly wrapping up development, the last item on our to-do list is verifying webplayer compatibility.  As a team we do sys... さらに読む

iPhone 1.0.3 to the Rescue

6月 17, 20092

If you're using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose... さらに読む

Unity Community Meetup in San Francisco

6月 17, 20095

In early April a discussion started about possibly getting some folks from the Unity community together during or just after WWDC. The threa... さらに読む

iPhone 3G S is Hot!

6月 15, 20092

First, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since r... さらに読む

Fixed function T&L in vertex shaders: implemented

6月 10, 20094

Unity roadmap blog post said: Currently Unity mixes the fixed function pipeline for vertex lit objects and vertex shaders for pixel lit l... さらに読む

Unity Tech SF has a new home!

6月 5, 20098

As Unity Technologies continues to grow in size one of those things we have an increasing need for is office space. Out here in San Francisc... さらに読む

iPhone Tutorial Update

6月 3, 200925

About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I'm happy to report that the ... さらに読む

What is this Unity anyway?

5月 26, 20095

A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we've released 20 updates, grown ... さらに読む

Blast from the recent past – Unity 2.5

5月 16, 20091

For some reason I was browsing through old emails and found some old development screenshots of Unity 2.5. Unity 2.5 was the first versio... さらに読む