GDC Austin 2009 Day 1

9月 17, 20094

A group of us are here in Austin TX representing Unity at the Game Developers Conference Austin. The show floor just closed for the day and ... さらに読む

Rock, Paper, Shotgun interview with Nicholas Francis

9月 8, 2009

Rock, Paper, Shotgun's Jim Rossingol recently did a great interview with our very own Nicholas Francis about the history of Unity and "makin... さらに読む

“Touch Phases” Example iPhone Project

9月 5, 20096

I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and pl... さらに読む

Unite ’09 Call for Speakers

9月 5, 20095

Some time ago we've announced our third Unite conference. The conference will have many Unity employees, as well as Unity users, giving p... さらに読む

Summer of Code. It’s a wrap!

9月 1, 20097

During the last six weeks, the selected participants for Unity's first Summer of Code program have been working hard at making the ideas fro... さらに読む

Snow Leopard’s 64-bit Safari and Unity

8月 25, 200933

Update: We have released Unity 2.6.1 on December 2nd this year, which includes an update to the Mac Unity Web Plugin, which is fully compati... さらに読む

Unity iPhone 1.5 Released!

8月 25, 200910

Today is very exciting for us because we've just released a much anticipated update to our iPhone development platform -- Unity iPhone 1.5. ... さらに読む

Summer of Code: Progress of Detonator framework

8月 24, 200911

This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... さらに読む

Summer of Code: Progress on External Lightmapping

8月 24, 20098

This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... さらに読む

Summer of Code: Progress of Terrain Erosion Tools

8月 23, 20097

This blog post is written by Sándor Moldán who is working on a set of Terrain Erosion tools for Unity. The project is one of four selected p... さらに読む

Summer of Code: Progress of Cutscene Editor

8月 21, 200925

This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... さらに読む

Presentations from Assembly 2009 demo party

8月 20, 20094

We have a ton of people at Unity who have been or are involved in the demoscene. Assembly is one of the largest demoscene parties, and this ... さらに読む

Unity Awards 2009 Now Accepting Submissions!

8月 19, 20092

Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working h... さらに読む