How to create custom Timeline Markers

Starting with Unity 2019.1, Timeline supports markers! In this blog post, I will show you how to create custom markers. Previously, I exp... さらに読む

6月 25, 20197

Creating real-time 3D experiences is simpler than you think

The range of impressive projects developed with real-time 3D technology can make the creation process seem daunting, but no one should be in... さらに読む

6月 24, 20193
AEC

Community Component – audio design, pixel games, custom tools and Best of Made with Unity on YouTube

We’re back with another Community Component! Today we’re celebrating your game dev journeys, highlighting makers of cool pixel art, intricat... さらに読む

6月 22, 20193

Unity’s new partnerships bring verified solutions to developers across industries

Agora, Bose, Genvid, SideFX, and Unit040 join Unity’s new Verified Solutions Partners – a collection of third-party SDKs, plugins, cloud ser... さらに読む

+1 6月 20, 20194

How real-time 3D is changing every industry

Real-time 3D is changing everything, in much deeper ways than most people realize. Forged in gaming, this technology continues to transform ... さらに読む

6月 19, 20192

Creative professionals are struggling to implement augmented reality

Unity is closing the gap by making AR easy to integrate with web and app experiences, and by eliminating technical and cost barriers. Eac... さらに読む

6月 18, 201913

Add features powered by Unity to native mobile apps

Unity 2019.3 will add support for using Unity as a library controlled by native Android/Java and iOS/Objective C apps so you can easily inse... さらに読む

6月 17, 201930

Navigating Unity’s multiplayer Netcode transition

As many of you know, we put UNet into maintenance mode because we believe there is a better way forward with our new connected games stack. ... さらに読む

6月 13, 201963

AR & VR Branded Content: Uncover new ways to connect with your audience

We recently hosted a webinar showcasing why and how brands are using technologies such as AR and VR as a crucial part of their traditional m... さらに読む

6月 12, 2019返信

Introducing Sherman (Part 2) – a Unity project featuring Real time fur, HDRP and Visual FX Graph for animators

Created by the Emmy-winning team that brought you Baymax Dreams, Sherman is a new real time Unity short that delivers the most advanced real... さらに読む

6月 11, 201921

Introducing Sherman (Part 1) – a Unity project featuring Real time fur, HDRP and Visual FX Graph for animators

Created by the Emmy-winning team that brought you Baymax Dreams, Sherman is a new real time Unity short that delivers the most advanced real... さらに読む

6月 11, 20198

『Buried Memories Volume 2: Serekh』― 新アセットパッケージのご紹介

『Edvige Faini 氏が、人知れない場所に隠れた、非人道的な目的を持つ研究所の世界にあなたを引き込みます。 Unity Icon Collective は、ハイエンドアセット制作の民主化を目指して取り組んでいます。私たちは、『Volume 1: Yggdrasil... さらに読む

+1 6月 7, 20197

Embedding real-time 3D in your digital marketing strategy

Customer acquisition has become a formidable challenge in the digital age. Our latest webinar shares how a major auto brand stands out from ... さらに読む

6月 6, 20194