Magical moments: What the Everyplay acquisition means for developers

7月 14, 201418

As a veteran of online, mobile and console games services I've become used to the idea of change; mostly from sitting on the sometimes uncom... さらに読む

White Nights: breaking the conference rules in Russia

7月 11, 20145

White Nights is a marketing and networking (no, not the TCP/IP based :)) conference that takes place in the cultural capital of Russia: the ... さらに読む

High-performance physics in Unity 5

7月 8, 2014109

We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0. We’ve been using PhysX 2.8.3 for a while now. W... さらに読む

Metal, a new graphics API for iOS 8

7月 3, 201425

Exciting times for graphics on iOS 8! At its recent World Wide Developers Conference, Apple introduced Metal, a new graphics API that’s l... さらに読む

VR Game Jam in Boston

7月 2, 20144

Over the last days of May and into early June, over 50 people from in and around the Boston game community gathered together for a VR game j... さらに読む

Building Better Documentation

7月 1, 201424

One of the hardest things about writing documentation as a developer is to step into the shoes of the user. When you know everything about a... さらに読む

Unity 4.6 – New UI World Space Canvas

6月 30, 201443

The second in a series of reveal videos of the new UI tools coming soon in Unity 4.6, this time we show you a quick overview of creating 3D ... さらに読む

Shiny new animation features in Unity 5.0

6月 26, 201459

The animation team has been working hard to pull together an impressive feature set for Unity 5.0. Here’s a quick overview of the new animat... さらに読む

Serialization in Unity

6月 24, 201439

In the spirit of sharing more of the tech behind the scenes, and reasons why some things are the way they are, this post contains an overvie... さらに読む

Unity 5: API changes & automatic script updating

6月 23, 201458

As the breadth of the Unity feature set keeps on growing, and as we build it with more and more engineers at the same time, the necessity fo... さらに読む

Unity for PlayStation®Mobile – full release!

6月 20, 201420

Following hot on the heels of the PlayStation®Mobile (PSM) public preview, we’re proud to announce the full official release of the Unity fo... さらに読む

Crash course training days in the UK

6月 19, 201430

We’re excited to announce a series of training days across the UK, running throughout the rest of the year. These workshops are a high-inten... さらに読む

The Unity Community Out in Force at E3

6月 17, 201410

E3 is always an exciting time for the games industry. We get to watch the fireworks and amazing games announced and/or demonstrated at the s... さらに読む