Unite 12 Day 1 Summary

Hello everyone! So Unite 2012, Day 1 (if you don't count the Training Day!) is coming to a close. It's been fantastic time and it’s great... さらに読む

8月 22, 201221

An introduction to the basics of Antares Universe

This post was written by Andrey Paramonox of NeoPax, developer of the Antares Universe (VIZIO) visual environment, available on the Asset St... さらに読む

8月 21, 2012

Unite!

With Unite 2012 just around the corner, things are buzzing at Unity offices around the globe. We’ll all converge in Amsterdam in a matter of... さらに読む

8月 17, 20127

Unity Talk at SIGGRAPH Mobile 2012

This year was a debut for SIGGRAPH Mobile - a full day program dedicated to Mobile graphics during SIGGRAPH 2012 conference in Los Angeles. ... さらに読む

8月 13, 201216

Interview with Bjarne Rene of Vostopia

 Vostopia provides customizable 3D avatars for mobile, desktop and Web games. Founded in Norway in 2009 by industry veterans Bjarne Rene, Mi... さらに読む

8月 7, 2012

Learning Resources on the Unity Asset Store

The Unity Asset Store now offers nearly 4,000 packages to help accelerate your game development. However you’ll also find many which acceler... さらに読む

8月 6, 2012

uniSWF MMO GUI Tutorial from Flaming Pumpkin – Part 1

uniSWF is an easy to use AdobeFlash®-to-Unity UI solution. Simply publish assets from Adobe Flash and they seamlessly appear in the Unity ed... さらに読む

8月 6, 2012

Interview with Will Shaw of Black Horizon Studios

Will Shaw's passion is the weather. His first Unity project was a system for producing volumetric light effects. This inspired him to create... さらに読む

8月 6, 2012

I like numbers!

Time has come for a deeper dive into the number crunching that is also a part of being in quality assurance. I like numbers. I love spreadsh... さらに読む

8月 1, 201216

Unity 4: DirectX 11

In Unity 4 we are offering you the chance to start working with some of the advanced features made possible by DirectX 11. In this video, Re... さらに読む

7月 13, 201219

London Unity Usergroup 13: Hometown GP & Thomas Was Alone

June 21st saw the 13th London Unity Usergroup. What's that you say? What happened to 12? well usergroup 12 was a 'social' with no talks, hen... さらに読む

7月 10, 20124

Unity 4: AAA graphics and performance for your mobile games

Hi from the Unity Mobile team, With Unity 4, you will have 10 platforms to which you can publish your awesome game. But in this blog, we’... さらに読む

7月 5, 201233

Unity 4: Linux Publishing Preview: What, How, and Wherefore

Hi, we’re Na’Tosha and Levi, a couple of the developers responsible for Linux publishing in Unity 4. We’ve seen that you’re happy about Unit... さらに読む

7月 3, 201283