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Wow. Over the last two weeks we've launched an outstandi... さらに読む
Submit a Unity game to Kongregate by Feb. 15, 2011 and you can win $10,000!
Kongregate is now finally open for Unity games! To celebrate, w... さらに読む
Hey there, Caitlyn Meeks here – your Unity Asset Store content manager! In case you haven't heard, the Unity Asset Store is your in-editor d... さらに読む
Yay, finally another Blog entry from me :)
Wow, 2010 is almost over? What happened to the hoverboards, shiny tin foil jumpsuits and the z... さらに読む
Unite 2010 was incredible – undeniably the best Unite ever... but then every one of them has had that honor! :)
We had visitors from as f... さらに読む
Dear community, friends, and Unite participants.
We were off to a fantastic start of Unite yesterday! We sold out with 650 participants ... さらに読む
Every year Unite is the event that the whole growing company looks forwards to, crunches to make awesome, and finally gathers at – this is l... さらに読む
Dear community, developers, friends.
Yet another wonderful thing has befallen us – Unity has been nominated for the Game Developer's 201... さらに読む
Testing might not be a part of the romantic picture we all have about game development. Often it’s more seen as a dirty job that someone has... さらに読む
We would like to congratulate the following schools for winning the first round of the Unity Great Education Give Away.
Swinburne Univers... さらに読む
Unity 3 launched recently, and with Surface Shaders we made it much easier to handle lighting, shadowing & rendering paths pieces of shaders... さらに読む
Dear developers, customers, friends.
As you can see, we released Unity 3 to the world today. It's a an incredibly awesome release: both i... さらに読む
After much anticipation we finally have the Occlusion Culling video ready!
Senior QA Specialist Samantha Kalman and the Demo Team have pu... さらに読む
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