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タグ別アーカイブ: cache server

Cache Server 6.0 Release and Retrospective: Optimizing Import

3月 20, 201820

Cache Server makes creating with Unity faster by optimizing the asset-import processes either on your local machine or a dedicated server fo... さらに読む

Iterative baking of Occlusion and NavMeshes

11月 30, 201215

A lot of cool stuff was developed during Ninja Camp VII. One of the projects targetted the baking of NavMeshes and Occlusion data. Wouldn... さらに読む

In-depth Cache Server

10月 26, 201213

In Unity 3.5 we shipped the first version of the Cache Server, and with 4.0 we're making it even better (the way it works is the same). I wa... さらに読む