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タグ別アーカイブ: open source

マルチプレイヤーネットワーク機能の高レベルAPIがオープンソースに

11月 19, 201522

結局何がオープンソースになったの? Unityのマルチプレイヤー機能は低レベルAPIと高レベルAPIの2つのレイヤーに分かれています。低レベルAPIはトランスポートレイヤーで、おおむねNetworkTransportクラスにまとめられています。この部分はUnityエンジンの一部... さらに読む

Getting Started as a Contributor to our Open-Source Projects

9月 16, 201416

Unity and Open-Source Last month at Unite, we announced our Open-Source initiative, where we will be opening the source to various componen... さらに読む

More Open-Source Initiatives from Unity

8月 20, 201452

Our community is full of users who rely on Unity -- whether it be for work, for play, or both. Knowing that, we’ve been thinking about new w... さらに読む

Katana: Leveraging Open-Source Tools for Continuous Integration

6月 2, 20148

For a few years, Unity has used TeamCity from JetBrains for automated building and testing.  As the R&D team grew here at Unity, the dem... さらに読む

Linux Publishing in Unity 4.0

11月 22, 201228

It's Na'Tosha from Team Penguin Pushers here, and in case you missed the news, Unity 4.0 has been released -- with a publishing option for L... さらに読む