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タグ別アーカイブ: windows

Create enhanced 3D visuals with Holographic Remoting in UWP

5月 30, 20183

Standalone Universal Windows Platform Holographic Emulation is the next step in holographic emulation, extending its functionality outside o... さらに読む

Announcing Support for Microsoft HoloLens

4月 29, 201533

Holograms for all! We’ve expanded our strategic collaboration with Microsoft to include full support for Microsoft HoloLens holographic comp... さらに読む

And the winners are….

8月 21, 20149

The Unity game developer contest sponsored by Microsoft had you busy developing and porting games to Windows the past few months; we receive... さらに読む

Introducing Universal Windows Applications in Unity

8月 7, 201417

What is it all about? With the help of Universal Windows Applications, you can now build your Unity game once and target all Windows device... さらに読む

Unity 4 beta for Windows Phone 8.1 apps

4月 2, 201429

The initial beta program has limited capacity, and is only open to experienced Unity developers who have had Unity Windows Phone 8 or Window... さらに読む

Congratulations to our Windows contest winners!

11月 14, 20136

It was really hard, but we have finally settled on the 15 winners of our Windows Store and Windows Phone 8 contest. Here's a brief overview ... さらに読む

Broaden your reach with multiplatform publishing

5月 15, 20135

Designing content for multiple platforms becomes far easier if you think a few things through before you start. If you get your processes ri... さらに読む

Unity Windows Phone 8 at Microsoft Build Conference!

10月 30, 201219

Tony spoke while Field Engineer Corey Johnson toured the Unity development environment, using a level from Madfinger’s Shadowgun as the exam... さらに読む

Cursor API

10月 22, 201224

Hi, During the last ninja camp Shawn and I worked on getting hardware cursors into Unity, and now in Unity 4.0 they are ready. Built in s... さらに読む