iPhone Tutorial Update
About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I’m happy to report that the project has been moving along nicely and it’s almost finished. We just wanted to put something up to show everyone what they can expect from our next tutorial.
We’ve included three different types of input:
- Tap to move : the player character will track toward your finger touch. There is a jump button which you can press to have your character hop up. It also includes gesture recognition so that you can do a pinch to zoom and a twist to rotate.
- Camera Centric: similar to what you might find in a console platformer, the character will face whatever direction they’re moving and the movement direction is determined by moving the left joystick. The right joystick rotates the camera around the character, and a double-tap on the right joystick makes Penelope jump.
- Character Centric: all controls are based around the character, and the camera is locked in place behind the character. The left joystick translates her and the right joystick rotates her. Double-tapping the right joystick is jump.
We’re still working on putting some of the finishing touches on the project, but we thought it would be nice to give you a glimpse of the game in its current state. In this video I’ve included a pink dot to show you where the touches are on the screen
We can’t wait to get this game in your hands, and we hope you will have as much fun with this tutorial as we’ve had making it.
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