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Just over a year ago there were a million Unity enthusiasts around the world. As of June 22 this year, there are now 2 million of you. Holy cow!

And, to all our new users: welcome.

Getting to a million developers was an extraordinary achievement. Now, it’s clear that Unity is by far the most used game engine in the world, and simply one of the biggest software development platforms of any kind… yes, I mean in “the category that contains C++, Python, Ruby-on-Rails”.

That’s how insane that number is.

Making Unity better, more accessible

Pairing your talent with our excellent software is helping open up the entire industry, and bringing awesome game-style products to other industries too. This motivates us to keep doing the crazy hard work it is to push Unity further, and further, and further.

We stick with our idea of democratizing game development, making wonderful tools available to all. That’s why we recently made deployment to iOS and Android completely free for individual developers and small companies, and we are doing the same thing with our upcoming Blackberry 10, Windows Phone and Windows Store build options. Plus, we will make the full Pro add-on for Windows free for Unity Pro users when it’s ready for release (soon!).

We also lowered the price barrier by introducing a Unity Pro subscription plan. This new way to get your hands on Unity Pro has been so popular that we will continue to offer it in the long term.

Simple and powerful stuff, and sustainable, meaning we’ll also be there for all of you tomorrow, and next year. That’s important.

Celebrate good times!

To celebrate the 2M milestone, we’re picking one lucky developer – selected at random –  who will receive a full all-expenses-paid trip to Unite 2013 in Vancouver and a development suite including Unity Pro plus all commercially available Pro add-ons including iOS, Android, and BlackBerry 10.

Keep at it.

David Helgason

Read terms and conditions

PS: The lucky winner is Rob Smith from Nameless LLC in Irvine! Congratulations!

44 replies on “Another million Unity developers in the house”

[…] Alas, as it turns out Unity just recently announced it hit the 2 million registered developers mark. […]

[…] the multi-platform Unity engine used in games and apps, announced that its community has now exceeded two million! This is great for a service that is used by developers and that by many is seen as making it a lot […]

2000000 is cool, great move to bring Unity to all these other platforms. Any chance that FirefoxOS is supported anytime soon? I want to get rid of all mobile phone platforms with built-in access for NSA. I will instantly drop all those nasties for FirefoxOS.

Unity is the Game Engine and it deserves it.
I have tried to use other Powerful Game Engine out there but when you have used unity 3D, there is no going anywhere else, and that’s a fact.
The guy who designer the tool really thought about the user experience and the Joy and ease that one can have Designing game and other applications.
You really have changed Game Development as it is no longer exclusively reserved the elite, it is for everyone to experience and have a chance to be creative.
You changed my life and I am sure you have done so for some many others and
that is why I love you guys, I really do… and I am forever grateful

It means when you buy unity pro, you get unity pro for windows store, Windows RT and windows phone 8 for free.
The normal unity pro for PC, Mac, Linux and web player still should be bought. Windows here refers to windows Rt&Store and Windows Phone 8.

[…] Оригинал статьи на […]

Koblavi said it as best as possible.
It’s great specially for us which have been with you since older days. I’ve been here from 2.5 windows beta and know the engine from 2.1
Amazing job guys
Not because 2M users registered, cause of the genius which gathered the best tools in the best way possible together to make something this great. This greatly shows that some right decisons and looking into a problem from another angle, eventually making values which other engine providers don’t have can end up in greatness.

To the last message.

And I 10.
Next year 4, well o.k. nearly 4.

“We will see”, said the blind man to the deaf man and he said, “WHAT”?

Congrats team. I dare say there definitely more unity developers now than there flash devs. You’ve taken something that only a few rich dudes and math geniuses dared to venture into and put it into the hands of a common man. Made the world a much funner place where people just make and play games made with unity.

The last time a revolution of this scale happened was in the 1900s when a guy named Henry Ford had a vision that anyone could own a car! David, what you guys are doing is huge!

I project 8 million users by 2015

Support is SUPPORT. The software is Genius. Unity is uniting. People are talking and heads are turning. I’ve begun learning, but Just like a child I want it all.
Only 2 million?
I thought more! It means soon to be 4

Congratulations Unity! That’s an amazing number, and well deserved! I simply love playing around in Unity :)

Microsoft has fragmented their OS with 8, and solidified a growing ambiguity between desktop and mobile platforms… If they stick with Windows RT, the accessibility of “old” windows apps will begin to fall off.

Unity 4 now has Mecanim right ?
The people that designed Mecanim,are they the same people that designed Motionbuilder ?

@David Helgason
Thank you Unity,for making the Windows Unity 3D Pro-Addon free.
That’s very nice of you.

Congratulations guys, this number isn’t a coincidence, your work is excellent and we are part of this, thanks for making possible to us to build our dreams in form of gaming.

A great number, but Unity is for sure woth it! I think all developers agree that Unity is the best in 3D, plus developing with it is a great fun

Grats!!! So amazing to see your vision and dream of democratizing game development come true 2 million times over!

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