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Developers from around the globe came to Unite Los Angeles last night to honor the winners of this year’s Unity Awards. This year’s winners were chosen by a combined vote between Unity Technologies and the Unity community of developers who voted on over 50 total nominees across 11 categories.

The nominees of this year’s awards spanned a wide range of genres, experiences, and industries to represent the best Made with Unity titles of 2016. 11 prizes were awarded to 10 companies including the famed Golden Cube.

In case you missed it, you can watch the Made with Unity Awards Show below. You can also check out the full list of winners and nominees of the 2016 Unity Awards here.


This year’s winners are:

Best Student ProjectPine by Twirlbound at NHTV Breda University of Applied Sciences


Best 3D VisualsFirewatch by Campo Santo


Best 2D VisualsSeasons after Fall by Swing Swing Submarine


Best Vizsim –  FACTORY I/O by Real Games


Best Non-gameTilt Brush by Google


Best VR GameJob Simulator by Owlchemy Labs


Best VR ExperienceThe Lab by Valve


Best Desktop/Console GameINSIDE by Playdead


Best Mobile GameLara Croft GO by Square Enix Montreal


Asset Store Award –  Dungeon Architect by Code Respawn


Golden CubeINSIDE by Playdead


8 replies on “Unite Los Angeles: 2016 Unity Award Winners Announced”

Will Unity be publishing the 2016 Made With Unity video reel? Haven’t seen it in the social media accounts.

Congrats to the winners! Inside was great.

While I’m here… the link for Seasons after Fall is wrong and links to the Firewatch page (and Firewatch itself doesn’t have a link). You might want to fix that. :)

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