Our newest additions to the Unity Learn platform will teach you how to use Reinforcement Learning and AI to solve game development challenges and make better, smarter games.
Harness the power of Machine Learning Agents
We’re constantly adding exciting content to the Unity Learn platform, and our most recent addition is the free ML-Agents: Penguins project created in collaboration with Immersive Limit, a team that creates high-quality Unity learning content. We designed this project for intermediate Unity developers with little or no machine learning experience and a desire to get started using AI decision-making in Unity.
In this project, you’ll train penguins (agents) to catch swimming fish and bring them within feeding distance of their babies. This creates a neural network capable of making “inferences” (decisions) based upon its training and inputs from the agent. You’ll learn how to:
- Set up Anaconda and the Unity ML-Agents environment
- Create a project that uses Unity ML-Agents
- Train an agent using machine learning
Unity ML-Agents, our first open-source machine learning product, brings Reinforcement Learning to your Unity projects. Reinforcement Learning is an exciting branch of Artificial Intelligence that helps game developers create complex and interesting behaviors for both playable and non-playable characters (NPCs); it’s recently been in the news for helping beat the top players in games like Go and StarCraft.
Unity ML-Agents trains agents with Reinforcement Learning and evolutionary methods via a simple Python API, which enables:
- Game developers to tackle challenges, such as using agents to dynamically adjust the game-difficulty level
- Industrial and enterprise researchers to implement large-scale parallel training regimes for robotics, autonomous vehicles, and other industrial applications
- Academic researchers to study complex behaviors from visual content and realistic physics
Artificial Intelligence for Beginners
If you’re interested in a deep dive into the broader world of AI, we’re excited to recommend a recent addition to Unity Learn Premium — AI for Beginners, a 15-hour course taught by industry leader Dr. Penny de Byl.
In this course, Dr. de Byl shares the most popular AI techniques used for creating believable game characters using her internationally acclaimed teaching style and knowledge from over 25 years researching and working with games, computer graphics, and artificial intelligence. Throughout the course, you’ll follow along with hands-on workshops designed to teach you about the fundamental AI techniques used in today’s games.
This thorough course begins with an examination of the math and physics that sits at the very heart of AI programming for NPCs, including graph theory, waypoints, and the A* algorithm. By the end, you’ll have a good understanding of how AI works, how it’s used in games, and how you can use it in your own projects to take your game environments to the next level.
Growing Your Mobile Game – We’re excited to be releasing a course on March 11 for game developers looking to get started with user acquisition and monetization. This course will teach you how to:
- Make money from your game
- Set up a paid user acquisition campaign the efficient way
- Track the initial success of your game so it can scale
Stay tuned for more great tutorials, projects, and courses in the coming months on topics such as animation storytelling, using Unity in non-gaming industries, and a follow-up to the ML-Agents: Penguins project, the ML-Agents: Hummingbirds course, an in-depth learning experience also focused on using Reinforcement Learning in Unity.