Training your agents 7 times faster with ML-Agents

+1 11월 11, 2019댓글

In version 0.8 of ML-Agents, we introduced the ability to train agents using multiple Unity instances on a single machine. We worked with our partner JamCity to train agents to play levels of their bubble shooter game, Snoopy Pop, and showed that this improvement enabled agents t... 더 읽기

In version 0.8 of ML-Agents, we introduced the ability to train agents using multiple Unity instances on a single machine. We worked with our partner JamCity to train agents to play levels of their bubble shooter game, Snoopy Pop, and showed that this improvement enabled agents t... 더 읽기

Simplify your game testing with our new machine learning product, GameTune

+1 11월 8, 20196

One of the most exciting announcements at this year’s Unite conference was the beta release of GameTune, our new machine learning tool for game optimization. Releasing... 더 읽기

The new Asset Import Pipeline: Solid foundation for speeding up asset imports

11월 7, 201913

As of 2019.3, the new Asset Import Pipeline is the default for new projects, aiming to save you time with faster platform switching and laying the foundation for faster i... 더 읽기

Havok Physics in Unity

11월 6, 201916

As announced at Game Developers Conference (GDC) 2019, Havok Physics is now available as a Preview package in the Unity Package Manager. This means that all Unity users c... 더 읽기

How to use URL handlers and OpenURL safely in your Unity app

11월 6, 20194

The Unity Security team focuses on helping Unity creators build more trustworthy games and applications. Tune in to this blog series for tip... 더 읽기

Enter Play Mode faster in Unity 2019.3

11월 5, 201923

Play Mode is at the core of what makes Unity fun to work with. But as your projects get more complex, it can take a while to get started. Th... 더 읽기

Unity acquires Obvioos, creators of Furioos

11월 1, 20199

Democratizing development using real-time 3D tools is at the heart of what Unity is all about. Today, we’re excited to announce that Unity h... 더 읽기

Join Unity at Autodesk University Las Vegas 2019

10월 31, 20191

Are you one of the 10,000 people descending on Las Vegas from November 19-21 for Autodesk’s conference? Come check out our instructional dem... 더 읽기

AEC

Buried Memories: High Fidelity Game Visuals in Unity Learn Premium

+1 10월 29, 2019댓글

The Buried Memories Volume 2: Serekh asset pack was released in the Summer of 2019 by Unity’s Asset Store and provides AAA quality, high fid... 더 읽기

Take aim at making your first Unity game

10월 28, 201910

You read it here first: we partnered with iLLOGIKA to create a first-person shooter (FPS) video game template (or “Microgame”) to help new u... 더 읽기

Bridging the virtual and real: Benefits of a digital twin

10월 24, 20196

Get up to speed on how digital twin technology is changing how manufactured products and infrastructure projects are designed, brought to ma... 더 읽기

Unity Reflect를 이용한 인터랙티브 시각화

10월 23, 2019댓글

수상 경력에 빛나는 건축회사인 SHoP Architects를 웨비나에 초대해 유니티의 신제품인 Unity Reflect의 첫인상에 대해 들어보았습니다. 개발 경험의 여부와 상관없이 Unity Reflect를 사용하면 쉽고 빠르게 실시간 BIM 경... 더 읽기

AEC

Physics updates in Unity 2019.3

10월 22, 201925

Unity 2019.3 beta brings quite a few updates to our PhysX integration. This will make the current implementation more precise, faster, and m... 더 읽기