In the Unite 2009 conference keynote we promised you that Unity would be picking up speed, and it has: Unity has become a powerhouse in the ... 더 읽기
2010 Trends – Unity Technologies CEO David Helgason
We're living in exciting times, and in some ways we here at Unity Technologies are in a... 더 읽기
What a wonderful Christmas present!
So, 2009 has been an amazing year. I won't list out all our achievements, but they've been many, and ... 더 읽기
Short answer: yes!
Long answer: read on :)
At the Unite 2009 conference we just announced that Unity Indie would be discontinued and t... 더 읽기
Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription servic... 더 읽기
A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we've released 20 updates, grown ... 더 읽기
Me, Tom Higgins and Joe Santos will be driving off to Hamburg in a couple of hours (and staying through Thursday). See you at our booth at C... 더 읽기
Dear Unity community,
I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute.
2008 was a... 더 읽기
With our recent iPhone announcement having my mailbox boiling over, I'm so happy that I'll be spending a long weekend in Berlin. I'm flying ... 더 읽기
We haven't been making a lot of noise out of Unity Technologies HQ lately, but things have not been at a standstill. We're having daily conv... 더 읽기
A very common question we get is "what is the penetration of the Unity plugin?"
There's several ways to answer that question. It's in the... 더 읽기
ESC is a superbly innovative virtual worlds company, mostly based out of NY (like Unity, they have a diaspora of cool employees all over the... 더 읽기
As someonewho spends a lot of time on the road, and knows a lot of people in a lot of different places (and many of whom also spend a lot of... 더 읽기