작성자 Eduardo Oriz

Kaze and the Wild Masks: Designing a great pixel art character

1월 16, 20195

Nostalgia can be very powerful, but historical limitations don’t need to curb your creativity. Vox Game Studio shares their experience of de... 더 읽기

Children of Morta: Bringing order to the chaos of procedural generation

11월 30, 20184

When Dead Mage created Children of Morta, a narrative-driven 2D dungeon crawler, they ran into some challenges balancing the roguelike eleme... 더 읽기

Kenney’s tips for the Unity 2D Challenge

+1 11월 21, 20183

Kenney’s collection of 40K+ pieces of public domain 2D and 3D art has enabled countless projects to take shape. We asked Kenney, who is curr... 더 읽기