Unity 19.1a10에 실험 버전으로 제공되는 새 기능인 점진적 가비지 컬렉션을 추가했습니다. 이 게시물을 통해 이 기능이 어떤 것이며 프로젝트에 어떻게 도움을 줄 수 있는지, 이 기능에 대한 유니티의 향후 계획은 무엇인지, 개선 프로세스에 참여하... 더 읽기
As announced in August, Unity and Facebook are collaborating on adding Facebook as a new build target to the Unity Editor. Today we're annou... 더 읽기
A bit over a year ago, we released a blog post with performance benchmarks for Unity WebGL, to compare WebGL performance in different browse... 더 읽기
The upcoming Unity 5.3 release is the fourth version of Unity to support WebGL publishing. We have made a lot of progress since we first shi... 더 읽기
In late 2013, Google announced a plan to deprecate support for NPAPI plugins (such as our Unity Web Player) in its Chrome browser. Now, it i... 더 읽기
Yesterday, engineers from Google, Microsoft and Mozilla (makers of Chrome, Edge and Firefox) announced that they are working on a new cross-... 더 읽기
One exciting new platform we are currently working to support is WebGL. WebGL is unique when it comes to performance: all code needs to be c... 더 읽기
A few weeks ago at GDC, we announced support for WebGL publishing for Unity 5. Now I'd like to share some more information on what this is a... 더 읽기
Unity 4.0 added the new release channels function to the Unity Web Player plugin; this function gives us more fine-grained control over runt... 더 읽기
When we release new versions of Unity, we also update the Unity Web Player to contain the latest Unity runtime. This means that users who ne... 더 읽기
Update Dec. 4 2012: The unsupported 64-bit Windows web player is not currently in working state in Unity 4.0.
While we have been developi... 더 읽기
Update: We have released Unity 2.6.1 on December 2nd this year, which includes an update to the Mac Unity Web Plugin, which is fully compati... 더 읽기
This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... 더 읽기
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