작성자 Karl Jones

Verifying the scripting docs – Fun with EditorTests

8월 18, 201718

When I encounter an API in Unity that I am unfamiliar with the first thing I (and most of us) do is go to the Unity Scripting API Manual to ... 더 읽기

Happy Patch Day!

5월 15, 201727

Today marks three years since our first patch release (4.3.7p1) way back on 15th of May 2014 and the subsequent creation of the Sustained En... 더 읽기

#unitytips: ParticleSystem Performance – Culling

12월 20, 201622

In a previous post, I wrote about the performance considerations when using the various curve modes available in the particle system. This t... 더 읽기

Particle System Modules – FAQ

4월 20, 201633

Starting with Unity 5.3, you have full scripting access to the particle system’s modules. We noticed these new scripting features can be a b... 더 읽기

Custom Coroutines

12월 1, 201567

Among all the shiny new features, there is a tiny one line in the Unity 5.3 release notes for a feature that I found useful and I think you ... 더 읽기