작성자 Karl Jones

Verifying the scripting docs – Fun with EditorTests

When I encounter an API in Unity that I am unfamiliar with the first thing I (and most of us) do is go to the Unity Scripting API Manual to ... 더 읽기

8월 18, 201718

Happy Patch Day!

Today marks three years since our first patch release (4.3.7p1) way back on 15th of May 2014 and the subsequent creation of the Sustained En... 더 읽기

5월 15, 201727

#unitytips: ParticleSystem Performance – Culling

In a previous post, I wrote about the performance considerations when using the various curve modes available in the particle system. This t... 더 읽기

12월 20, 201622

Particle System Modules – FAQ

Starting with Unity 5.3, you have full scripting access to the particle system’s modules. We noticed these new scripting features can be a b... 더 읽기

4월 20, 201633

Custom Coroutines

Among all the shiny new features, there is a tiny one line in the Unity 5.3 release notes for a feature that I found useful and I think you ... 더 읽기

12월 1, 201567