작성자 René Damm

Introducing the new Input System

10월 14, 201980

The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices a... 더 읽기

Mocking, faking, and stubbing C++

11월 25, 201510

Here’s a look at a new approach we're trying for doing unit testing in a huge C++ legacy codebase that is largely hostile to testing. We th... 더 읽기

On Hunting the Uncommon Elephant

4월 22, 201420

GDC 2014 had another such trophy-worthy hunting safari in store for us.  We were five days away from presenting Unity 5 to the world when ... 더 읽기