Since we first released the pre-alpha of EditorXR in December, we’ve been hard at work refining, collaborating, and experimenting. Today we’... 더 읽기
At GDC, we announced a contest to find the best tool built for EditorVR, and submissions are now open!
We’re looking for the most useful to... 더 읽기
At Labs, one of our primary VR projects is building out Unity’s functionality for work in VR HMDs, which we’ve dubbed EditorVR. Work is unde... 더 읽기