This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... 더 읽기
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... 더 읽기
This blog post is written by Sándor Moldán who is working on a set of Terrain Erosion tools for Unity. The project is one of four selected p... 더 읽기
This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... 더 읽기
Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working h... 더 읽기
Some ambitious community members from the #unity3d IRC channel have put their heads together and organized a competition to create simple ex... 더 읽기
Prominent iPhone publisher Chillingo, who published Touch KO (made in Unity!), is actively courting Unity developers on our forums. If you'r... 더 읽기
After a crazy week featuring not one but three separate events crammed into the span of one week (plus this past week of travel and catching... 더 읽기
Two weeks ago we announced our Unity Summer of Code program through which we offer indie & student developers the chance to get paid for... 더 읽기
I've always said that Unity as a product is made up of 60% community, 20% grand ideas and concepts, 15% groovy tech and 15% wicked developer... 더 읽기
We here at Unity Tech draw inspiration from a variety of sources, some come from within, others from outside, this one definitely came from ... 더 읽기
In early April a discussion started about possibly getting some folks from the Unity community together during or just after WWDC. The threa... 더 읽기
I interact with the WordPress blog engine both here at work as well as at home for my personal blog. Given that WordPress experience, and th... 더 읽기
Made With Unity
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