This blog post is written by Sándor Moldán who is working on a set of Terrain Erosion tools for Unity. The project is one of four selected p... 더 읽기
This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... 더 읽기
We have a ton of people at Unity who have been or are involved in the demoscene. Assembly is one of the largest demoscene parties, and this ... 더 읽기
Submissions for the 2009 Unity Awards are now open! Our goal is to honor the very best content being made in Unity. If you've been working h... 더 읽기
Hi guys & gals.
I'm giving a talk about the inner workings of immediate-mode GUIs at GDC Europe tomorrow (in Cologne). Looking forwar... 더 읽기
After a crazy week featuring not one but three separate events crammed into the span of one week (plus this past week of travel and catching... 더 읽기
I've been lucky enough to attend every Casual Connect conference in Seattle and without fail this year's event was as awesome as ever. I'm q... 더 읽기
Two weeks ago we announced our Unity Summer of Code program through which we offer indie & student developers the chance to get paid for... 더 읽기
We here at Unity Tech draw inspiration from a variety of sources, some come from within, others from outside, this one definitely came from ... 더 읽기
Man, what a week! GDC '09 has now slipped past us and slowly we're recovering and getting our heads back above water. I thought I'd take a f... 더 읽기
I suppose that this may technically be round number 2 as we tried this once already, but we had short notice (even shorter than this round) ... 더 읽기
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Me, Tom Higgins and Joe Santos will be driving off to Hamburg in a couple of hours (and staying through Thursday). See you at our booth at C... 더 읽기
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