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ML-Agents Toolkit v0.5, new resources for AI researchers available now

+1 9월 11, 20184

We are committed to working to help make Unity the go-to platform for Artificial Intelligence (AI) research. In the past few weeks, we’ve seen research groups taking notice, with OpenAI using Unity to help train a robot hand to perform a grasping task, and a group at UC Berkeley ... 더 읽기

We are committed to working to help make Unity the go-to platform for Artificial Intelligence (AI) research. In the past few weeks, we’ve seen research groups taking notice, with OpenAI using Unity to help train a robot hand to perform a grasping task, and a group at UC Berkeley ... 더 읽기

Solving sparse-reward tasks with Curiosity

6월 26, 201817

We just released the new version of ML-Agents toolkit (v0.4), and one of the new features we are excited to share with everyone is the ability to train agents with an add... 더 읽기

Unity ML-Agents Toolkit v0.4 and Udacity Deep Reinforcement Learning Nanodegree

6월 19, 201815

We are happy to announce the release of the latest version of ML-Agents Toolkit: v0.4. It contains a number of features, which we hope everyone will enjoy. It includes... 더 읽기

Imitation Learning in Unity: The Workflow

5월 24, 201814

With the release of ML-Agents toolkit v0.3 Beta, there are lots of new ways to use Machine Learning in your projects. Whether you’re working on games, simulations, academ... 더 읽기

ML-Agents Toolkit v0.3 Beta released: Imitation Learning, feedback-driven features, and more

We are happy to announce that the ML-Agents team is releasing the latest version of our toolkit, v0.3. This is our biggest release yet, a... 더 읽기

3월 15, 20189

Introducing the winners of the first ML-Agents challenge

From the moment we introduced it last September, the developer community has wholeheartedly embraced the ML-Agents Toolkit beta.  We’ve seen... 더 읽기

2월 28, 20182

시뮬레이션으로 더욱 안전한 도시 설계

매년 교통사고로 인해 125만 명의 사망자가 발생합니다. 2016년 한 해 동안 발생한 교통사고로 미국에서만 4만 명이 사망하고 460만 명이 부상을 입었습니다당했습니다. 유니티는 워싱턴 주 벨뷰 시와 협력하여 기술력을 통해 교통사고 사상자 수를 줄이... 더 읽기

1월 23, 20188

Using Machine Learning Agents Toolkit in a real game: a beginner’s guide

My name is Alessia Nigretti and I am a Technical Evangelist for Unity. My job is to introduce Unity’s new features to developers. My fellow ... 더 읽기

12월 11, 201711

Introducing ML-Agents Toolkit v0.2: Curriculum Learning, new environments, and more

The Machine Learning team at Unity is happy to announce the release of a new version of Unity Machine Learning Agents Toolkit – v0.2 Beta! W... 더 읽기

12월 8, 20179

유니티 머신러닝 에이전트 소개

기존에 작성한 두 개의 블로그 게시물에서 게임이 강화 학습 알고리즘 개발을 진전시키는데 수행할 수 있는 역할이 있다고 언급했었습니다. 유니티는 세계에서 가장 널리 사용되는 3D 엔진 개발업체로 머신러닝 및 게임 분야 사이에서 미래를 그려나가고 있습니다... 더 읽기

9월 19, 201772

Unity AI – Reinforcement Learning with Q-Learning

Welcome to the second entry in the Unity AI Blog series! For this post, I want to pick up where we left off last time, and talk about how to... 더 읽기

8월 22, 201715

Introducing Unity Labs’ New Global Research Fellowship Program

One of Unity Labs’ missions is identifying and supporting cutting edge research. For 2017, we have identified a slate of research topics we ... 더 읽기

6월 27, 201712

Unity AI-themed Blog Entries

Who are these blog entries for? It is our objective to inform Unity Game Developers about the power of AI and ML approaches in game develop... 더 읽기

6월 26, 201722