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Kaze and the Wild Masks: Designing a great pixel art character

1월 16, 20194

Nostalgia can be very powerful, but historical limitations don’t need to curb your creativity. Vox Game Studio shares their experience of designing a 16-bit character that references classic 1990s platformers while also taking advantage of all the tools and options today’s develo... 더 읽기

Nostalgia can be very powerful, but historical limitations don’t need to curb your creativity. Vox Game Studio shares their experience of designing a 16-bit character that references classic 1990s platformers while also taking advantage of all the tools and options today’s develo... 더 읽기

25,000달러의 우승 상금이 수여되는 Unity for Humanity 2019 공모전에 참여하세요!

1월 7, 201921

올해의 Unity for Humanity 공모전 접수가 시작되었습니다! Unity 제작자들은 빠른 속도로 변화하는 세상에 발맞추어 긍정적이고 사회적인 의미를 담고 있는 프로젝트와 툴을 개발하고 있습니다. 사회, 의료, 과학, 교육, 휴머니즘, 환경 등 다양한 이슈를 주제로 한 콘텐츠가 매일 제작되고... 더 읽기

How Team One used Unity to spread Holiday Cheer with AR Technology

12월 15, 2018댓글

Looking to spread joy at the end of what they describe as a “pretty dark” year, Team One created Happy Things, an “augmented reality happiness-maker” app. Read on to find... 더 읽기

Children of Morta: Bringing order to the chaos of procedural generation

11월 30, 20184

When Dead Mage created Children of Morta, a narrative-driven 2D dungeon crawler, they ran into some challenges balancing the roguelike elements with the story progression... 더 읽기

Highlights from Unity’s Film and Animation Summit at Unite LA

Last week at Unite LA 2018, Unity hosted our first Film and Animation Summit and welcomed creators across film and entertainment into our Un... 더 읽기

11월 1, 20181

The first-ever Unity Humble Bundle is available now

We are excited to announce that we partnered with Humble Bundle to launch our very first Unity Humble Bundle, which includes seven Steam gam... 더 읽기

9월 10, 201837

Flipping Death: Bringing unique 2D puzzlers to Nintendo Switch with Unity

What does Zoink Games mean when they refer to Flipping Death as the spiritual successor to their previous hit game, Stick It to the Man? The... 더 읽기

4월 27, 2018

Inside Tribeca Film Festival: Made with Unity projects debut at Tribeca Immersive

Of the 27 projects in the Tribeca Immersive program this year, 17 are made with Unity. From multiplayer musical playgrounds to powerful mixe... 더 읽기

4월 24, 2018

Assets from ADAM Episode 2 and 3 now available for creators to explore on the Unity Asset Store

Launched just a few months ago, ADAM: Episode 2 and 3 have millions of views and are still generating loads of excitement. To fuel your crea... 더 읽기

4월 11, 201815

Rendering and shading in ADAM: Episode 3

Have you seen ADAM: The Mirror and ADAM: Episode 3 yet? These two short films have captivated millions of viewers, and many are eager to kno... 더 읽기

+1 1월 24, 201811

Lighting tips & tricks in the ADAM films

Are you curious about how Oats Studios created such high-fidelity sets, characters and costumes in real time for ADAM: The Mirror and ADAM: ... 더 읽기

12월 7, 201716

Timeline: Keeping the ADAM films on track

One of the biggest bottlenecks in film production is waterfall development. Read how Neill Blomkamp’s Oats Studios used Unity’s Timeline fea... 더 읽기

12월 6, 20176

They are what they wear: Clothing simulation in ADAM

In ADAM: E2 & E3, director Neill Blomkamp and Oats Studios produced the highest fidelity clothing ever in Unity. Learn how they built re... 더 읽기

12월 5, 20172