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Flipping Death: Bringing unique 2D puzzlers to Nintendo Switch with Unity

4월 27, 2018

What does Zoink Games mean when they refer to Flipping Death as the spiritual successor to their previous hit game, Stick It to the Man? The... 더 읽기

Inside Tribeca Film Festival: Made with Unity projects debut at Tribeca Immersive

4월 24, 2018

Of the 27 projects in the Tribeca Immersive program this year, 17 are made with Unity. From multiplayer musical playgrounds to powerful mixe... 더 읽기

Assets from ADAM Episode 2 and 3 now available for creators to explore on the Unity Asset Store

4월 11, 201815

Launched just a few months ago, ADAM: Episode 2 and 3 have millions of views and are still generating loads of excitement. To fuel your crea... 더 읽기

Rendering and shading in ADAM: Episode 3

+1 1월 24, 201811

Have you seen ADAM: The Mirror and ADAM: Episode 3 yet? These two short films have captivated millions of viewers, and many are eager to kno... 더 읽기

Lighting tips & tricks in the ADAM films

12월 7, 201716

Are you curious about how Oats Studios created such high-fidelity sets, characters and costumes in real time for ADAM: The Mirror and ADAM: ... 더 읽기

Timeline: Keeping the ADAM films on track

12월 6, 20176

One of the biggest bottlenecks in film production is waterfall development. Read how Neill Blomkamp’s Oats Studios used Unity’s Timeline fea... 더 읽기

They are what they wear: Clothing simulation in ADAM

12월 5, 20172

In ADAM: E2 & E3, director Neill Blomkamp and Oats Studios produced the highest fidelity clothing ever in Unity. Learn how they built re... 더 읽기

ADAM: The evolution of Alembic support in Unity

12월 4, 201742

Read how ADAM’s facial mocap and cloth simulation got into Unity, producing highly realistic CG humans, all rendered at 30 FPS in real time.... 더 읽기

Adam – Step by Step

1월 11, 201714

When we showed the Adam demo for the first time at GDC last year, everyone was blown away by the look and quality achieved with Unity. But s... 더 읽기

Adam – VFX in the real-time short film

1월 4, 201720

We are continuing our series of blog posts from last year, this time featuring a technical, behind-the-scenes glimpse of how the visual effe... 더 읽기

실행 가능한 아담 데모 및 에셋 발매

11월 1, 201644

GDC 2016에서 아담 데모 의 짧은 버전을 공개한 바 있는데요. 올 여름엔 Unite 유럽 컨퍼런스에서 풀 버전을 실시간으로 보여드릴 수 있었습니다. 그리고 오늘 아담 데모에 등장한 캐릭터, 환경, GFX 팩과 더불어 실행 가능한 버전을 다운로드하... 더 읽기

Adam – Animation for the real-time short film

8월 31, 201616

I am Krasimir Nechevski, and I am the animation director in Unity’s demo team. Even though I have a degree as a software engineer, I have be... 더 읽기

ADAM – Assets creation for the real time short film

8월 9, 201615

My name is Plamen (Paco) Tamnev and I was responsible for a lot of the assets used in our demo Adam. I previously worked as a character arti... 더 읽기