The open source MLAPI project joins the Unity family. Read on to discover some of the changes you can expect as we build Unity’s first-party... 더 읽기
Your Questions: Cloud Content Delivery and Addressables
The Addressable Asset System is a vital feature for many Unity users – particularly those with lots of content to manage. We’ve noticed some questions about using Cloud Content Delivery to deliver those assets to players, so here’s a quickstart guide. Cloud Content Delivery (C... 더 읽기
The Addressable Asset System is a vital feature for many Unity users – particularly those with lots of content to manage. We’ve noticed some questions about using Cloud Content Delivery to deliver those assets to players, so here’s a quickstart guide. Cloud Content Delivery (C... 더 읽기
Game Growth 프로그램: 게임을 성공시키는 쉬운 방법
유니티의 Game Growth 프로그램은 인디 개발사가 게임을 플레이할 유저를 쉽게 찾을 수 있도록 지원합니다. 데이터 사이언스, 머신러닝, 자동화를 활용하여 유니티가 유저를 확보하는 방법에 대해 자세히 알아보세요. 모바일 게임이 잠재력을 100% 발휘하려면 어떻게 해야 할까요? 게임을 출시한 후... 더 읽기
The tools and tech behind the Game Growth program
How Zenith Games partnered with Game Growth to optimize and scale their indie mobile game In our previous blog post, we introduced the game operations experts who will h... 더 읽기
Mobile Studios Go Agile with Cloud Content Delivery
Concrete Software and Nifty Games use CCD to deliver content efficiently with maximum impact With Cloud Content Delivery (CCD), we are making it easy for all developer... 더 읽기
Hundreds of game studios – from skeleton-crew indies to big-budget AAAs – turn to Unity Customer Success Services to ensure that their proje... 더 읽기
With a launch that saw 1.5M+ players logging in to take part in one of the wackiest titles of 2020, we celebrate their story – and the techn... 더 읽기